Player Matchup

Arachne
Arachne
Post is Open
Arachne
Level 65
God Stats
4W - 1L
1,365 SR
Queue Stats
69W - 88L
1,377 Elo+
Solo
Chaac
Chaac
TheyCallMePace
Chaac
Level 63
God Stats
3W - 1L
1,565 SR
Queue Stats
43W - 44L
1,413 Elo+
Solo
Horus
Horus
ToXxicBacon06
Horus
Level 62
God Stats
20W - 18L
1,619 SR
Queue Stats
181W - 206L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Toobombaseline
Danzaburou
Level 87
God Stats
41W - 26L
1,594 SR
Queue Stats
194W - 222L
1,346 Elo+
Solo
Janus
Janus
ZeroTwo4240
Janus
Level 108
God Stats
2W - 3L
1,315 SR
Queue Stats
211W - 194L
1,410 Elo+
Solo
Team Averages
Level 77
1,492 SR
1,390 Elo+

VS

Team Averages
Level 93
1,451 SR
1,383 Elo+
Nu Wa
Nu Wa
CMB_B14CKG3335US
Nu Wa
Level 159
God Stats
0W - 2L
1,653 SR
Queue Stats
877W - 811L
1,453 Elo+
Party 1
He Bo
He Bo
CMB_TACO_CMB
He Bo
Level 115
God Stats
12W - 18L
1,390 SR
Queue Stats
469W - 477L
1,304 Elo+
Party 1
Pele
Pele
Diego_Nogal
Pele
Level 83
God Stats
4W - 6L
1,564 SR
Queue Stats
428W - 433L
1,425 Elo+
Solo
Cernunnos
Cernunnos
guillecastrolata
Cernunnos
Level 61
God Stats
0W - 2L
1,183 SR
Queue Stats
57W - 67L
1,379 Elo+
Party 2
Nike
Nike
isasilser
Nike
Level 48
God Stats
12W - 10L
1,468 SR
Queue Stats
53W - 74L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Post is Open
Arachne
5
0 / 0 / 1
3,511
702
367
2,761
628
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 0 / 0
3,451
690
45
1,330
396
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 0
3,481
696
1,377
2,347
904
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Danzaburou
Toobombaseline
Danzaburou
5
0 / 0 / 1
3,290
658
1,838
1,733
420
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 0
3,736
747
329
159
34
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,061
612
740
1,415
322
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 0
3,309
662
0
1,347
277
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,461
692
743
2,203
484
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
4
0 / 0 / 0
2,965
593
1,648
2,240
330
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
1
0 / 0 / 0
2,415
483
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Arachne
Post is Open
Arachne
0
0
1
0.5
W
0
0
0
0
W
1
0
0
1
W
Danzaburou
Toobombaseline
Danzaburou
0
0
1
0.5
W
0
0
0
0
L
Cernunnos
0
0
0
0
L
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,956
Damage
3,131
8,330
Taken
7,205
2,382
Mitigated
1,413
5,036
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
740
275
210
578
1,415
322
0
0
1,415
6,658
0
L
0
0
0
424
1,347
277
0
329
1,018
10,694
0
L
743
55
0
751
2,203
484
0
0
2,203
0
14,152
W
Arachne
Post is Open
Arachne
367
269
0
1,716
2,761
628
0
86
2,675
0
12,491
W
45
45
0
844
1,330
396
225
0
1,330
0
7,805
W
1,377
497
285
1,019
2,347
904
0
309
2,038
0
6,170
W
Danzaburou
Toobombaseline
Danzaburou
1,838
434
111
1,061
1,733
420
0
345
1,388
0
10,372
W
329
0
0
0
159
34
0
0
159
16,775
0
L
Cernunnos
1,648
677
0
989
2,240
330
0
0
2,240
0
10,022
L
Nike
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,469
Gold Earned
15,211
114
Minions Killed
93
0
Camps Cleared
0
469,733
Distance Traveled
315,349
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,061
612
14
3
0
76,040
3
L
He Bo
3,309
662
26
5
0
71,227
3
L
Pele
3,461
692
33
7
0
99,949
0
W
Arachne
3,511
702
30
6
0
114,466
0
W
Chaac
3,451
690
16
3
0
99,287
1
W
Horus
3,481
696
17
3
0
101,076
1
W
Danzaburou
3,290
658
17
3
0
76,410
1
W
Janus
3,736
747
34
7
0
78,494
1
L
Cernunnos
2,965
593
20
4
0
66,070
1
L
Nike
2,415
483
0
0
0
2,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role