Player Matchup

Sun Wukong
Sun Wukong
Guardians-Law
Sun Wukong
Level 67
God Stats
8W - 5L
1,663 SR
Queue Stats
134W - 125L
1,453 Elo+
Party 2
Neith
Neith
ProjectRaize
Neith
Level 75
God Stats
1W - 2L
1,592 SR
Queue Stats
150W - 146L
1,450 Elo+
Party 2
Khepri
Khepri
Zombie-_-Buck
Khepri
Level 31
God Stats
4W - 4L
1,661 SR
Queue Stats
48W - 62L
1,457 Elo+
Party 2
Merlin
Merlin
caveguy36
Merlin
Level 129
God Stats
4W - 4L
1,617 SR
Queue Stats
81W - 86L
1,477 Elo+
Party 2
Nemesis
Nemesis
jankmasta69
Nemesis
Level 123
God Stats
0W - 1L
1,700 SR
Queue Stats
59W - 61L
1,458 Elo+
Party 2
Team Averages
Level 85
1,647 SR
1,459 Elo+

VS

Team Averages
Level 94
1,611 SR
1,518 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Arcen
Thanatos
Level 36
God Stats
9W - 3L
1,867 SR
Queue Stats
179W - 94L
1,682 Elo+
Solo
The Morrigan
The Morrigan
GoldExp19
The Morrigan
Level 144
God Stats
16W - 15L
1,535 SR
Queue Stats
306W - 289L
1,480 Elo+
Party 1
Ullr
Ullr
cpufonedeouvido
Ullr
Level 45
God Stats
36W - 25L
1,603 SR
Queue Stats
158W - 158L
1,464 Elo+
Party 1
Olorun
Olorun
saintsfan707
Olorun
Level 116
God Stats
4W - 5L
1,549 SR
Queue Stats
287W - 291L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Guardians-Law
Sun Wukong
10
0 / 0 / 0
5,555
556
1,721
4,586
2,055
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 0
4,566
457
3,458
6,553
1,307
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,859
486
1,704
5,215
2,724
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
caveguy36
Merlin
10
2 / 3 / 0
5,561
556
4,846
4,314
1,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
jankmasta69
Nemesis
7
0 / 3 / 2
5,173
517
3,079
7,093
1,700
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 0
5,955
596
2,431
4,368
1,977
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Arcen
Thanatos
12
7 / 1 / 0
7,247
725
6,561
9,266
2,853
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
GoldExp19
The Morrigan
9
2 / 0 / 4
5,621
562
3,374
4,827
1,360
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 1 / 4
6,161
616
6,418
5,586
1,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
9
0 / 1 / 1
5,519
552
1,700
5,484
1,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
14
14
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Thanatos
Arcen
Thanatos
7
1
0
7
W
The Morrigan
GoldExp19
The Morrigan
2
0
4
4
L
Sun Wukong
Guardians-Law
Sun Wukong
0
0
0
0
L
0
5
0
0
L
0
3
1
0.17
L
Merlin
caveguy36
Merlin
2
3
0
0.67
W
5
1
4
7
L
Nemesis
jankmasta69
Nemesis
0
3
2
0.33
W
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,808
Damage
20,484
27,761
Taken
29,531
8,833
Mitigated
9,726
6,368
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,431
338
0
3,136
4,368
1,977
34
0
4,168
0
31,548
W
Thanatos
Arcen
Thanatos
6,561
2,424
0
10,330
9,266
2,853
0
1,472
7,794
0
47,379
W
The Morrigan
GoldExp19
The Morrigan
3,374
1,293
0
2,126
4,827
1,360
0
1,165
3,662
24,386
1,582
L
Sun Wukong
Guardians-Law
Sun Wukong
1,721
217
0
2,406
4,586
2,055
0
0
4,286
0
25,586
L
3,458
1,395
0
1,356
6,553
1,307
74
299
6,254
0
25,194
L
1,704
469
99
272
5,215
2,724
0
1,110
4,105
7,412
0
L
Merlin
caveguy36
Merlin
4,846
396
0
445
4,314
1,047
0
1,036
3,278
26,828
0
W
6,418
3,061
0
1,540
5,586
1,675
232
1,391
4,195
0
30,313
L
Nemesis
jankmasta69
Nemesis
3,079
1,597
0
1,790
7,093
1,700
0
1,682
5,411
0
23,861
W
Olorun
1,700
469
140
2,922
5,484
1,861
0
2,522
2,962
25,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
30,503
224
Minions Killed
298
0
Camps Cleared
0
976,081
Distance Traveled
956,143
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,955
596
61
6
0
182,459
0
W
Thanatos
7,247
725
76
8
0
213,915
4
W
The Morrigan
5,621
562
42
4
0
195,811
4
L
Sun Wukong
5,555
556
71
7
0
199,488
2
L
Neith
4,566
457
48
5
0
189,635
4
L
Khepri
4,859
486
15
2
0
199,921
2
L
Merlin
5,561
556
44
4
0
178,630
4
W
Ullr
6,161
616
55
6
0
188,053
1
L
Nemesis
5,173
517
46
5
0
208,407
3
W
Olorun
5,519
552
64
6
0
175,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role