Player Matchup

Chaac
Chaac
MultSilvaBr123
Chaac
Level 54
God Stats
2W - 1L
1,430 SR
Queue Stats
5W - 9L
1,291 Elo+
Party 1
Da Ji
Da Ji
T14000
Da Ji
Level 7
God Stats
3W - 3L
1,576 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 1
Poseidon
Poseidon
VitorGalho
Poseidon
Level 31
God Stats
2W - 0L
1,382 SR
Queue Stats
2W - 3L
1,283 Elo+
Solo
Team Averages
Level 31
1,463 SR
1,283 Elo+

VS

Team Averages
Level 32
1,587 SR
1,414 Elo+
Eset
Eset
LordeTrevoso
Eset
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,383 Elo+
Party 2
Bellona
Bellona
TonyOldDragon
Bellona
Level 28
God Stats
1W - 1L
1,680 SR
Queue Stats
16W - 20L
1,388 Elo+
Party 2
Ullr
Ullr
kauamaster13
Ullr
Level 28
God Stats
16W - 13L
1,581 SR
Queue Stats
23W - 21L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,797
828
2,346
6,306
3,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
T14000
Da Ji
7
1 / 2 / 2
5,546
792
1,403
3,168
925
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
VitorGalho
Poseidon
9
0 / 1 / 1
5,414
773
1,538
4,287
950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
4,741
677
847
1,266
231
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Bellona
6
0 / 2 / 2
4,760
680
1,827
3,912
2,219
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 1 / 1
5,414
773
1,555
2,215
621
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
2
3
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
2
0
1
2.5
W
Da Ji
T14000
Da Ji
1
2
2
1
L
Bellona
0
2
2
0.5
W
Poseidon
VitorGalho
Poseidon
0
1
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,287
Damage
4,229
13,761
Taken
7,393
5,733
Mitigated
3,071
5,697
Healing
1,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
847
216
0
370
1,266
231
0
279
987
4,450
0
W
2,346
398
0
3,174
6,306
3,858
715
396
5,810
0
18,698
W
Da Ji
T14000
Da Ji
1,403
542
0
904
3,168
925
216
196
2,972
0
9,442
L
Bellona
1,827
501
0
700
3,912
2,219
0
1,081
2,831
0
6,464
W
Poseidon
VitorGalho
Poseidon
1,538
294
0
1,619
4,287
950
1,232
259
3,978
17,496
0
L
1,555
1,100
0
542
2,215
621
0
194
2,021
0
6,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,757
Gold Earned
14,915
85
Minions Killed
27
0
Camps Cleared
0
404,736
Distance Traveled
191,801
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,741
677
3
0
0
37,165
0
W
Chaac
5,797
828
25
4
0
162,962
1
W
Da Ji
5,546
792
17
2
0
110,361
1
L
Bellona
4,760
680
10
1
0
84,517
0
W
Poseidon
5,414
773
43
6
0
131,413
0
L
Ullr
5,414
773
14
2
0
70,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role