Player Matchup

Izanami
Izanami
ItsD3vilz_
Izanami
Level 24
God Stats
4W - 6L
1,418 SR
Queue Stats
10W - 30L
1,110 Elo+
Party 1
Heimdallr
Heimdallr
PrkCtyCtr
Heimdallr
Level 22
God Stats
2W - 1L
1,728 SR
Queue Stats
63W - 54L
1,310 Elo+
Solo
Tsukuyomi
Tsukuyomi
R4Z3R 5PAWN
Tsukuyomi
Level 29
God Stats
1W - 1L
1,804 SR
Queue Stats
42W - 57L
1,204 Elo+
Solo
Merlin
Merlin
SalemVolZeo
Merlin
Level 8
God Stats
1W - 3L
1,369 SR
Queue Stats
3W - 6L
1,305 Elo+
Party 1
Chang'e
Chang'e
WhitePhoenixLynx
Chang'e
Level 27
God Stats
4W - 5L
1,491 SR
Queue Stats
11W - 28L
1,144 Elo+
Party 1
Team Averages
Level 22
1,562 SR
1,215 Elo+

VS

Team Averages
Level 22
1,638 SR
1,241 Elo+
Kukulkan
Kukulkan
Halleymito1208
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,000 Elo+
Solo
Merlin
Merlin
HecticLeader28
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,133 Elo+
Solo
Fenrir
Fenrir
MeatWadMan
Fenrir
Level 28
God Stats
17W - 4L
1,702 SR
Queue Stats
50W - 27L
1,503 Elo+
Solo
Chaac
Chaac
tescatiploca
Chaac
Level 28
God Stats
13W - 7L
1,807 SR
Queue Stats
37W - 34L
1,253 Elo+
Solo
Neith
Neith
uzumakibleach
Neith
Level 26
God Stats
4W - 1L
1,680 SR
Queue Stats
60W - 63L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsD3vilz_
Izanami
16
2 / 11 / 1
10,562
480
7,171
19,102
4,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
PrkCtyCtr
Heimdallr
15
3 / 9 / 3
11,071
503
11,180
15,229
5,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
R4Z3R 5PAWN
Tsukuyomi
16
1 / 6 / 1
11,116
505
3,667
16,900
7,121
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
13
0 / 9 / 3
9,242
420
4,293
12,704
3,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 4
10,593
482
8,769
16,204
3,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
3
0 / 1 / 0
6,405
291
34
490
109
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 3 / 2
7,293
332
2,182
3,383
756
Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MeatWadMan
Fenrir
20
15 / 1 / 7
13,646
620
16,072
16,211
7,939
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 0 / 8
13,349
607
18,333
13,662
10,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 4 / 2
13,399
609
23,858
19,502
8,188
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
8
Kills
44
44
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
1
0
0
W
1
3
2
0.67
L
Izanami
ItsD3vilz_
Izanami
2
11
1
0.23
W
Fenrir
MeatWadMan
Fenrir
15
1
7
18.5
L
Heimdallr
PrkCtyCtr
Heimdallr
3
9
3
0.5
L
Tsukuyomi
R4Z3R 5PAWN
Tsukuyomi
1
6
1
0.25
L
Merlin
0
9
3
0.17
L
2
9
4
0.44
W
10
0
8
14
W
18
4
2
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
60,479
80,139
Taken
53,248
24,715
Mitigated
27,690
15,125
Healing
27,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
34
34
0
0
490
109
0
139
351
74
0
W
2,182
144
0
710
3,383
756
0
684
2,699
10,318
0
L
Izanami
ItsD3vilz_
Izanami
7,171
5,293
0
4,791
19,102
4,123
3,631
0
19,102
0
60,028
W
Fenrir
MeatWadMan
Fenrir
16,072
4,346
0
7,969
16,211
7,939
2,519
1,802
14,409
0
92,015
L
Heimdallr
PrkCtyCtr
Heimdallr
11,180
3,662
0
1,000
15,229
5,949
4,120
1,069
14,160
0
73,111
L
Tsukuyomi
R4Z3R 5PAWN
Tsukuyomi
3,667
612
0
4,206
16,900
7,121
274
0
16,900
0
67,882
L
Merlin
4,293
1,017
0
180
12,704
3,564
1,266
750
11,954
45,700
0
L
8,769
846
744
4,204
16,204
3,958
1,258
397
15,807
42,732
0
W
18,333
4,697
0
7,188
13,662
10,698
3,333
3,712
9,950
0
82,336
W
23,858
14,748
0
11,775
19,502
8,188
5,387
6,725
12,777
0
91,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,584
Gold Earned
54,092
456
Minions Killed
439
0
Camps Cleared
0
1,767,402
Distance Traveled
1,441,779
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,405
291
0
0
0
24,506
0
W
Merlin
7,293
332
5
0
0
105,169
0
L
Izanami
10,562
480
90
4
0
343,471
5
W
Fenrir
13,646
620
146
7
0
522,401
2
L
Heimdallr
11,071
503
116
5
0
323,808
1
L
Tsukuyomi
11,116
505
88
4
0
398,932
0
L
Merlin
9,242
420
80
4
0
360,598
1
L
Chang'e
10,593
482
82
4
0
340,593
3
W
Chaac
13,349
607
153
7
0
460,190
0
W
Neith
13,399
609
135
6
0
329,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role