Player Matchup

Cerberus
Cerberus
MoonThoughts
Cerberus
Level 25
God Stats
7W - 7L
1,362 SR
Queue Stats
75W - 82L
1,178 Elo+
Party 1
Kukulkan
Kukulkan
Rasiee
Kukulkan
Level 21
God Stats
11W - 9L
1,460 SR
Queue Stats
67W - 77L
1,164 Elo+
Party 1
Neith
Neith
TheHarmacist400
Neith
Level 10
God Stats
6W - 5L
1,389 SR
Queue Stats
9W - 13L
1,034 Elo+
Party 1
Team Averages
Level 19
1,404 SR
1,126 Elo+

VS

Team Averages
Level 21
1,479 SR
1,094 Elo+
Ra
Ra
EzPreezy5
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,189 Elo+
Solo
Medusa
Medusa
IlhanXTR
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,072 Elo+
Solo
Merlin
Merlin
Smokey6269875
Merlin
Level 28
God Stats
2W - 3L
1,436 SR
Queue Stats
5W - 11L
1,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MoonThoughts
Cerberus
12
4 / 4 / 5
10,094
673
6,548
19,828
17,131
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Rasiee
Kukulkan
14
4 / 6 / 6
10,388
693
11,964
11,191
4,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 5 / 6
10,680
712
8,000
12,951
4,549
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
10,342
689
14,325
9,963
3,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
IlhanXTR
Medusa
14
7 / 2 / 6
10,571
705
13,261
11,732
4,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 9 / 5
8,812
587
4,780
9,062
3,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
12
Kills
15
15
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
1
5
8.5
L
Medusa
IlhanXTR
Medusa
7
2
6
5
W
Cerberus
MoonThoughts
Cerberus
4
4
5
1.63
W
Kukulkan
Rasiee
Kukulkan
4
6
6
1.17
L
2
9
5
0.5
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
32,366
43,970
Taken
30,757
26,426
Mitigated
12,055
4,492
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,325
1,623
941
4,778
9,963
3,947
280
5,360
4,603
45,682
0
L
Medusa
IlhanXTR
Medusa
13,261
8,079
0
1,752
11,732
4,327
1,068
7,578
4,154
0
43,337
W
Cerberus
MoonThoughts
Cerberus
6,548
277
0
3,483
19,828
17,131
260
7,378
12,450
36,754
0
W
Kukulkan
Rasiee
Kukulkan
11,964
907
0
0
11,191
4,746
62
4,841
6,350
44,493
0
L
4,780
728
62
186
9,062
3,781
104
5,602
3,460
14,892
0
W
8,000
4,893
0
1,009
12,951
4,549
1,212
7,081
5,870
0
26,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
29,725
173
Minions Killed
146
0
Camps Cleared
0
683,428
Distance Traveled
633,401
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,342
689
71
5
0
231,604
4
L
Medusa
10,571
705
56
4
0
243,291
2
W
Cerberus
10,094
673
69
5
0
200,002
2
W
Kukulkan
10,388
693
63
4
0
244,369
1
L
Merlin
8,812
587
19
1
0
158,506
0
W
Neith
10,680
712
41
3
0
239,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role