Player Matchup

Anhur
Anhur
Platinum IV
Dfdelta
Anhur
Platinum IV
Level 158
God Stats
0W - 2L
1,730 SR
Queue Stats
5W - 6L
1,852 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Hawkhart
Cabrakan
Platinum II
Level 143
God Stats
71W - 30L
1,739 SR
Queue Stats
137W - 88L
1,878 MMR
Party 1
Hel
Hel
Diamond IV
Midnight5
Hel
Diamond IV
Level 160
God Stats
15W - 7L
1,789 SR
Queue Stats
178W - 163L
2,139 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,752 SR
1,956 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,854 SR
1,949 MMR
Hera
Hera
Platinum III
Farleez
Hera
Platinum III
Level 147
God Stats
5W - 2L
1,834 SR
Queue Stats
56W - 18L
1,814 MMR
Party 2
Ullr
Ullr
Diamond V
Glide
Ullr
Diamond V
Level 151
God Stats
3W - 3L
1,643 SR
Queue Stats
56W - 16L
2,021 MMR
Party 2
Sobek
Sobek
Platinum I
Minos
Sobek
Platinum I
Level 156
God Stats
5W - 0L
2,085 SR
Queue Stats
55W - 18L
2,013 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dfdelta
Anhur
18
8 / 7 / 5
14,687
734
15,915
20,175
8,343
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Hawkhart
Cabrakan
16
2 / 4 / 9
13,769
688
9,015
25,857
37,725
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 7 / 5
13,274
664
12,227
24,595
21,139
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditePersephoneThothYemojaCthulhu

VS

Bans
DiscordiaAgniKukulkanScyllaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Farleez
Hera
18
5 / 6 / 10
14,011
701
19,747
12,482
3,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Glide
Ullr
18
9 / 5 / 5
15,041
752
21,529
14,287
5,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Minos
Sobek
17
4 / 4 / 12
13,151
658
15,153
22,871
29,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
15
Kills
18
18
Deaths
15
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dfdelta
Anhur
8
7
5
1.5
W
Hera
Farleez
Hera
5
6
10
1.67
W
Ullr
Glide
Ullr
9
5
5
2.3
L
Cabrakan
Hawkhart
Cabrakan
2
4
9
1.63
L
5
7
5
1.07
W
Sobek
Minos
Sobek
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
56,429
70,627
Taken
49,640
67,207
Mitigated
37,754
24,448
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dfdelta
Anhur
15,915
8,302
0
2,193
20,175
8,343
0
9,237
10,742
0
84,041
W
Hera
Farleez
Hera
19,747
3,546
263
2,549
12,482
3,240
378
5,309
7,173
105,593
0
W
Ullr
Glide
Ullr
21,529
10,944
0
3,944
14,287
5,245
3,111
9,686
4,601
0
80,999
L
Cabrakan
Hawkhart
Cabrakan
9,015
1,133
0
1,685
25,857
37,725
1,392
12,082
13,343
31,305
0
L
12,227
505
8,762
11,808
24,595
21,139
1,295
13,150
11,151
66,362
0
W
Sobek
Minos
Sobek
15,153
1,099
0
6,342
22,871
29,269
284
6,281
16,404
38,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
42,203
221
Minions Killed
256
0
Camps Cleared
0
1,093,319
Distance Traveled
1,146,535
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,687
734
103
5
0
320,591
1
W
Hera
14,011
701
146
7
0
353,431
2
W
Ullr
15,041
752
85
4
0
363,825
4
L
Cabrakan
13,769
688
34
2
0
359,649
2
L
Hel
13,274
664
84
4
0
413,079
5
W
Sobek
13,151
658
25
1
0
429,279
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role