Player Matchup

Neith
Neith
Gooms Good
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,490 Elo+
Solo
Ymir
Ymir
Im Tryggered
Ymir
Level 20
God Stats
0W - 2L
1,307 SR
Queue Stats
24W - 24L
1,546 Elo+
Solo
Medusa
Medusa
Joebobness
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,536 Elo+
Solo
Danzaburou
Danzaburou
katlee
Danzaburou
Level 14
God Stats
9W - 11L
1,438 SR
Queue Stats
46W - 40L
1,531 Elo+
Solo
Freya
Freya
shleepai
Freya
Level 29
God Stats
8W - 9L
1,551 SR
Queue Stats
179W - 166L
1,555 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,532 Elo+

VS

Team Averages
Level 41
1,601 SR
1,557 Elo+
Achilles
Achilles
MiraclePigeon
Achilles
Level 7
God Stats
2W - 0L
1,777 SR
Queue Stats
9W - 2L
1,761 Elo+
Solo
Kukulkan
Kukulkan
SolenyaC137C500
Kukulkan
Level 8
God Stats
3W - 2L
1,420 SR
Queue Stats
13W - 14L
1,426 Elo+
Party 1
Anhur
Anhur
SukkMyDillDoh
Anhur
Level 146
God Stats
3W - 2L
1,372 SR
Queue Stats
15W - 13L
1,446 Elo+
Party 1
Arachne
Arachne
Thrillkills
Arachne
Level 27
God Stats
120W - 110L
1,588 SR
Queue Stats
129W - 118L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Tribal_Bub
Nu Wa
Level 16
God Stats
7W - 0L
1,847 SR
Queue Stats
40W - 24L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 10 / 11
12,278
944
12,894
19,330
5,493
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
1 / 5 / 10
12,916
994
5,405
20,797
18,939
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Joebobness
Medusa
17
1 / 11 / 5
11,249
865
8,479
25,424
9,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
katlee
Danzaburou
19
3 / 5 / 9
13,486
1,037
11,440
16,025
4,929
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Freya
shleepai
Freya
19
9 / 6 / 5
14,260
1,097
21,133
26,615
5,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MiraclePigeon
Achilles
19
9 / 2 / 9
13,627
1,048
23,409
18,047
15,487
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
18
2 / 6 / 11
12,051
927
8,834
10,604
4,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 3 / 15
13,991
1,076
19,158
15,522
6,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Thrillkills
Arachne
19
8 / 3 / 11
13,484
1,037
16,083
15,130
7,290
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
9 / 2 / 21
14,875
1,144
32,863
5,858
2,658
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
16
Kills
37
37
Deaths
16
40
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Neith
2
10
11
0.75
L
1
5
10
1.2
L
Medusa
Joebobness
Medusa
1
11
5
0.32
W
Achilles
MiraclePigeon
Achilles
9
2
9
6.75
W
Kukulkan
2
6
11
1.25
W
9
3
15
5.5
W
Arachne
Thrillkills
Arachne
8
3
11
4.5
W
Nu Wa
9
2
21
9.75
L
Danzaburou
katlee
Danzaburou
3
5
9
1.5
L
Freya
shleepai
Freya
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,351
Damage
100,347
108,191
Taken
65,161
44,790
Mitigated
36,800
10,721
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,894
7,825
0
1,051
19,330
5,493
0
7,983
11,347
0
33,827
L
5,405
710
0
0
20,797
18,939
0
5,819
14,978
20,117
0
L
Medusa
Joebobness
Medusa
8,479
3,126
330
719
25,424
9,626
0
8,749
16,675
354
25,041
W
Achilles
MiraclePigeon
Achilles
23,409
7,407
0
1,191
18,047
15,487
0
5,248
12,799
95
38,524
W
Kukulkan
8,834
2,938
0
0
10,604
4,769
0
4,725
5,879
20,048
0
W
19,158
11,091
546
2,876
15,522
6,596
0
5,956
9,566
0
37,052
W
Arachne
Thrillkills
Arachne
16,083
12,152
0
2,605
15,130
7,290
0
7,738
7,392
0
43,820
W
Nu Wa
32,863
8,632
0
929
5,858
2,658
0
3,113
2,745
73,270
0
L
Danzaburou
katlee
Danzaburou
11,440
5,693
0
1,120
16,025
4,929
0
4,758
11,267
0
64,439
L
Freya
shleepai
Freya
21,133
6,657
650
6,851
26,615
5,803
0
14,440
12,175
51,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,189
Gold Earned
68,028
274
Minions Killed
254
3
Camps Cleared
11
996,367
Distance Traveled
1,155,198
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,278
944
32
2
0
176,109
1
L
Ymir
12,916
994
32
2
3
192,326
0
L
Medusa
11,249
865
29
2
0
193,887
0
W
Achilles
13,627
1,048
35
3
2
264,931
0
W
Kukulkan
12,051
927
37
3
1
167,565
2
W
Anhur
13,991
1,076
42
3
5
207,836
0
W
Arachne
13,484
1,037
63
5
3
294,285
2
W
Nu Wa
14,875
1,144
77
6
0
220,581
0
L
Danzaburou
13,486
1,037
120
9
0
213,222
0
L
Freya
14,260
1,097
61
5
0
220,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role