Player Matchup

Artio
Artio
Diamond IV
Aeristo
Artio
Diamond IV
Level 159
God Stats
10W - 8L
1,617 SR
Queue Stats
235W - 203L
2,097 MMR
Solo
Chang'e
Chang'e
Diamond III
Hoensbroek
Chang'e
Diamond III
Level 155
God Stats
20W - 13L
1,622 SR
Queue Stats
134W - 138L
2,145 MMR
Party 1
Anhur
Anhur
Diamond III
TylerDDurden
Anhur
Diamond III
Level 155
God Stats
34W - 29L
1,623 SR
Queue Stats
548W - 515L
2,141 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Wïsdome
Baba Yaga
Diamond IV
Level 160
God Stats
7W - 8L
1,518 SR
Queue Stats
487W - 495L
2,094 MMR
Solo
King Arthur
King Arthur
Diamond IV
toli55
King Arthur
Diamond IV
Level 157
God Stats
6W - 8L
1,573 SR
Queue Stats
151W - 122L
2,108 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,591 SR
2,117 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,618 SR
1,991 MMR
Sobek
Sobek
Diamond IV
Elуne
Sobek
Diamond IV
Level 160
God Stats
14W - 13L
1,637 SR
Queue Stats
748W - 727L
2,068 MMR
Solo
Hachiman
Hachiman
Diamond IV
Lukornika
Hachiman
Diamond IV
Level 154
God Stats
0W - 2L
1,706 SR
Queue Stats
19W - 18L
2,292 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
NienSusanoJuicio
Sun Wukong
Diamond IV
Level 57
God Stats
4W - 8L
1,521 SR
Queue Stats
96W - 105L
2,046 MMR
Solo
Thanatos
Thanatos
Diamond IV
ScarletRipples
Thanatos
Diamond IV
Level 158
God Stats
42W - 16L
1,725 SR
Queue Stats
97W - 76L
2,050 MMR
Party 2
Scylla
Scylla
Platinum IV
iHaych
Scylla
Platinum IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aeristo
Artio
17
1 / 4 / 10
12,985
541
10,837
27,120
28,241
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Hoensbroek
Chang'e
20
6 / 2 / 9
14,846
619
19,964
21,404
8,539
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 4 / 7
14,198
592
10,265
21,220
7,774
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Wïsdome
Baba Yaga
20
3 / 4 / 5
13,492
562
14,806
16,257
7,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
toli55
King Arthur
20
8 / 1 / 4
14,804
617
22,713
25,586
28,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TsukuyomiPersephoneSetApolloRa

VS

Bans
NemesisGuan YuBellonaBakasuraKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Elуne
Sobek
16
3 / 4 / 9
11,825
493
11,447
31,163
35,315
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
Lukornika
Hachiman
20
5 / 3 / 1
13,070
545
23,691
17,362
6,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
NienSusanoJuicio
Sun Wukong
17
0 / 6 / 5
11,652
486
13,369
29,257
27,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
18
4 / 4 / 7
12,530
522
9,820
16,810
6,580
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
iHaych
Scylla
19
3 / 2 / 4
12,160
507
16,861
12,876
4,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
19
Kills
15
15
Deaths
19
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
Aeristo
Artio
1
4
10
1.5
L
Sobek
Elуne
Sobek
3
4
9
1.88
W
Chang'e
Hoensbroek
Chang'e
6
2
9
5.25
L
Hachiman
Lukornika
Hachiman
5
3
1
1.83
L
Sun Wukong
NienSusanoJuicio
Sun Wukong
0
6
5
0.42
L
Thanatos
4
4
7
1.88
W
1
4
7
1.13
W
Baba Yaga
Wïsdome
Baba Yaga
3
4
5
1.38
L
Scylla
iHaych
Scylla
3
2
4
2.5
W
King Arthur
toli55
King Arthur
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,585
Damage
75,188
111,587
Taken
107,468
81,150
Mitigated
79,614
59,975
Healing
46,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Aeristo
Artio
10,837
1,459
1,199
7,167
27,120
28,241
126
12,387
14,658
33,822
0
L
Sobek
Elуne
Sobek
11,447
1,103
0
5,776
31,163
35,315
0
16,982
13,719
35,181
0
W
Chang'e
Hoensbroek
Chang'e
19,964
776
6,568
16,869
21,404
8,539
3,238
4,667
16,637
121,125
0
L
Hachiman
Lukornika
Hachiman
23,691
14,228
0
8,857
17,362
6,227
1,199
4,468
12,769
0
109,547
L
Sun Wukong
NienSusanoJuicio
Sun Wukong
13,369
3,987
0
12,378
29,257
27,155
0
9,436
19,021
0
78,274
L
Thanatos
9,820
1,904
0
16,993
16,810
6,580
0
6,660
10,100
0
100,292
W
10,265
5,005
0
10,476
21,220
7,774
5,088
5,273
15,947
0
136,261
W
Baba Yaga
Wïsdome
Baba Yaga
14,806
1,166
0
3,480
16,257
7,616
855
6,514
9,718
105,913
0
L
Scylla
iHaych
Scylla
16,861
2,166
0
2,469
12,876
4,337
0
9,160
3,691
105,333
0
W
King Arthur
toli55
King Arthur
22,713
3,869
0
14,216
25,586
28,980
202
4,430
20,348
0
86,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,325
Gold Earned
61,237
723
Minions Killed
693
0
Camps Cleared
0
2,354,784
Distance Traveled
2,288,806
35
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,985
541
45
2
0
477,339
6
L
Sobek
11,825
493
30
1
0
479,793
9
W
Chang'e
14,846
619
153
6
0
547,826
2
L
Hachiman
13,070
545
187
8
0
446,377
7
L
Sun Wukong
11,652
486
155
6
0
439,245
10
L
Thanatos
12,530
522
143
6
0
465,712
7
W
Anhur
14,198
592
203
8
0
394,979
9
W
Baba Yaga
13,492
562
170
7
0
426,777
8
L
Scylla
12,160
507
178
7
0
457,679
8
W
King Arthur
14,804
617
152
6
0
507,863
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role