Player Matchup

Jing Wei
Jing Wei
Asta13
Jing Wei
Level 17
God Stats
22W - 16L
1,497 SR
Queue Stats
38W - 40L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
ELJORDYY
Sun Wukong
Level 28
God Stats
2W - 2L
1,393 SR
Queue Stats
26W - 35L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
Epic_No0b7
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,298 Elo+
Party 1
Agni
Agni
cdaniel_XCD
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
988 Elo+
Solo
Chiron
Chiron
kabuzanato
Chiron
Level 29
God Stats
3W - 2L
1,504 SR
Queue Stats
114W - 160L
1,171 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,225 Elo+

VS

Team Averages
Level 17
1,509 SR
1,233 Elo+
Skadi
Skadi
Bradders2844
Skadi
Level 24
God Stats
6W - 4L
1,646 SR
Queue Stats
23W - 34L
1,334 Elo+
Solo
Hades
Hades
EhoooBRAIAA
Hades
Level 7
God Stats
13W - 10L
1,390 SR
Queue Stats
19W - 16L
1,278 Elo+
Solo
Cthulhu
Cthulhu
Gabzop
Cthulhu
Level 11
God Stats
8W - 10L
1,508 SR
Queue Stats
12W - 27L
1,277 Elo+
Solo
Terra
Terra
Pack A Bowl7848
Terra
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 63L
1,195 Elo+
Solo
Medusa
Medusa
SilverCarcass66
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Asta13
Jing Wei
20
6 / 2 / 6
17,542
1,032
34,092
20,382
7,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
ELJORDYY
Sun Wukong
20
5 / 1 / 6
15,473
910
16,279
19,731
22,203
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Epic_No0b7
Kukulkan
20
5 / 3 / 4
15,505
912
28,437
15,540
5,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 22 / 6
14,080
828
18,243
28,653
9,796
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
kabuzanato
Chiron
16
0 / 1 / 0
12,202
718
0
773
178
Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
14,165
833
11,243
10,523
4,525
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 2 / 10
15,983
940
24,398
18,660
12,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Gabzop
Cthulhu
20
10 / 3 / 12
16,579
975
25,328
24,845
26,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 1 / 13
15,027
884
4,351
29,368
32,892
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
0 / 8 / 14
14,972
881
11,224
24,104
19,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
17
Kills
29
29
Deaths
17
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Asta13
Jing Wei
6
2
6
4.5
W
7
3
6
3.33
L
Sun Wukong
ELJORDYY
Sun Wukong
5
1
6
8
W
11
2
10
8
L
Kukulkan
Epic_No0b7
Kukulkan
5
3
4
2.33
W
Cthulhu
Gabzop
Cthulhu
10
3
12
5.33
W
1
1
13
7.5
W
0
8
14
0.88
L
1
22
6
0.18
L
Chiron
kabuzanato
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,051
Damage
76,544
85,079
Taken
107,500
45,296
Mitigated
96,652
13,093
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Asta13
Jing Wei
34,092
25,789
0
5,982
20,382
7,397
0
14,046
6,336
0
109,870
W
11,243
6,274
0
612
10,523
4,525
0
3,159
7,214
0
23,976
L
Sun Wukong
ELJORDYY
Sun Wukong
16,279
4,098
0
5,708
19,731
22,203
0
11,385
8,198
0
27,507
W
24,398
2,187
529
4,956
18,660
12,931
0
7,136
11,366
47,830
0
L
Kukulkan
Epic_No0b7
Kukulkan
28,437
3,060
0
1,403
15,540
5,722
0
10,738
4,802
48,746
0
W
Cthulhu
Gabzop
Cthulhu
25,328
1,463
502
0
24,845
26,885
0
12,647
12,128
46,488
0
W
4,351
1,115
5,249
6,512
29,368
32,892
0
10,045
19,175
31,291
0
W
11,224
5,419
0
0
24,104
19,419
0
13,693
10,161
0
43,690
L
18,243
2,538
0
0
28,653
9,796
0
17,908
10,745
36,764
0
L
Chiron
kabuzanato
Chiron
0
0
0
0
773
178
0
0
773
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,802
Gold Earned
76,726
278
Minions Killed
281
4
Camps Cleared
1
1,173,412
Distance Traveled
1,234,354
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
17,542
1,032
176
10
3
267,121
0
W
Skadi
14,165
833
20
1
0
171,955
0
L
Sun Wukong
15,473
910
14
1
1
360,986
0
W
Hades
15,983
940
60
4
1
265,019
0
L
Kukulkan
15,505
912
48
3
0
317,748
0
W
Cthulhu
16,579
975
69
4
0
290,045
0
W
Terra
15,027
884
49
3
0
292,650
3
W
Medusa
14,972
881
83
5
0
214,685
1
L
Agni
14,080
828
40
2
0
217,921
4
L
Chiron
12,202
718
0
0
0
9,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role