Player Matchup

Guan Yu
Guan Yu
CaptRedbeard26
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,446 Elo+
Solo
Aphrodite
Aphrodite
In_Finity7
Aphrodite
Level 23
God Stats
3W - 6L
1,588 SR
Queue Stats
79W - 63L
1,588 Elo+
Party 1
Eset
Eset
Isac24siete
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Zimirian
Danzaburou
Level 23
God Stats
52W - 46L
1,617 SR
Queue Stats
67W - 58L
1,565 Elo+
Party 1
Geb
Geb
guardian-axial4
Geb
Level 27
God Stats
1W - 1L
1,826 SR
Queue Stats
72W - 46L
1,713 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,561 Elo+

VS

Team Averages
Level 21
1,622 SR
1,494 Elo+
Janus
Janus
Bearhyde
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,540 Elo+
Solo
Bellona
Bellona
DarkKairoz
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,356 Elo+
Solo
Freya
Freya
SNF002
Freya
Level 29
God Stats
75W - 54L
1,605 SR
Queue Stats
88W - 83L
1,427 Elo+
Solo
Sol
Sol
Wander Skid
Sol
Level 28
God Stats
2W - 0L
1,713 SR
Queue Stats
100W - 69L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
Ye Ye2160
Kuzenbo
Level 26
God Stats
5W - 1L
1,791 SR
Queue Stats
83W - 64L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 8
12,761
399
12,738
34,960
41,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Aphrodite
In_Finity7
Aphrodite
20
9 / 5 / 14
16,199
506
30,417
42,563
55,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 5 / 12
16,729
523
29,908
32,741
15,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Zimirian
Danzaburou
20
6 / 9 / 12
15,306
478
17,870
27,394
13,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 10
14,282
446
18,339
36,527
18,311
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bearhyde
Janus
20
5 / 10 / 16
14,589
456
29,060
23,039
9,662
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
DarkKairoz
Bellona
20
6 / 8 / 9
14,506
453
15,835
27,089
28,516
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Freya
SNF002
Freya
20
6 / 6 / 14
14,758
461
25,013
30,100
12,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

20
13 / 8 / 8
18,241
570
43,659
32,138
13,947
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Ye Ye2160
Kuzenbo
19
3 / 6 / 17
14,764
461
21,966
35,728
64,675
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
97
36
Kills
33
33
Deaths
38
56
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Janus
Bearhyde
Janus
5
10
16
1.3
L
1
7
8
0.71
W
Bellona
DarkKairoz
Bellona
6
8
9
1.31
L
Aphrodite
In_Finity7
Aphrodite
9
5
14
3.2
L
12
5
12
3.6
W
Freya
SNF002
Freya
6
6
14
2.17
W
13
8
8
2.13
W
Kuzenbo
Ye Ye2160
Kuzenbo
3
6
17
1.92
L
Danzaburou
Zimirian
Danzaburou
6
9
12
1.33
L
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,272
Damage
135,533
174,185
Taken
148,094
143,546
Mitigated
129,715
73,014
Healing
42,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bearhyde
Janus
29,060
2,108
931
2,704
23,039
9,662
1,857
15,488
7,496
92,469
0
L
12,738
2,069
2,842
10,732
34,960
41,180
294
24,833
9,679
0
52,666
W
Bellona
DarkKairoz
Bellona
15,835
4,004
0
4,419
27,089
28,516
2,557
13,747
13,017
0
82,556
L
Aphrodite
In_Finity7
Aphrodite
30,417
2,949
17,160
20,094
42,563
55,556
180
32,914
9,572
81,664
0
L
29,908
796
1,392
8,144
32,741
15,166
524
23,208
9,408
142,071
0
W
Freya
SNF002
Freya
25,013
7,189
0
14,825
30,100
12,915
1,283
17,740
12,285
67,100
0
W
43,659
13,357
0
17,976
32,138
13,947
9,221
15,596
16,389
164,684
0
W
Kuzenbo
Ye Ye2160
Kuzenbo
21,966
5,009
0
1,170
35,728
64,675
34
17,194
18,326
63,146
0
L
Danzaburou
Zimirian
Danzaburou
17,870
7,687
0
4,883
27,394
13,333
654
22,820
4,549
0
77,999
L
18,339
2,122
0
7,767
36,527
18,311
586
18,963
17,464
91,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,277
Gold Earned
76,858
616
Minions Killed
572
0
Camps Cleared
0
2,773,302
Distance Traveled
2,560,549
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,589
456
132
4
0
511,060
0
L
Guan Yu
12,761
399
80
3
0
559,130
3
W
Bellona
14,506
453
101
3
0
466,826
0
L
Aphrodite
16,199
506
93
3
0
559,096
1
L
Eset
16,729
523
202
6
0
573,777
4
W
Freya
14,758
461
89
3
0
461,592
0
W
Sol
18,241
570
203
6
0
536,464
5
W
Kuzenbo
14,764
461
47
1
0
584,607
4
L
Danzaburou
15,306
478
129
4
0
540,175
0
L
Geb
14,282
446
112
4
0
541,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role