Player Matchup

Nemesis
Nemesis
Nemesis-NSs
Nemesis
Level 5
God Stats
0W - 4L
1,080 SR
Queue Stats
1W - 4L
1,088 Elo+
Solo
Nu Wa
Nu Wa
TarmacZebra
Nu Wa
Level 24
God Stats
14W - 18L
1,388 SR
Queue Stats
75W - 77L
1,257 Elo+
Solo
Da Ji
Da Ji
hifumi379
Da Ji
Level 17
God Stats
7W - 11L
1,459 SR
Queue Stats
8W - 14L
1,228 Elo+
Solo
Team Averages
Level 15
1,309 SR
1,191 Elo+

VS

Team Averages
Level 16
1,276 SR
1,185 Elo+
Danzaburou
Danzaburou
CAMBxx_Snipes
Danzaburou
Level 7
God Stats
2W - 5L
1,240 SR
Queue Stats
3W - 14L
1,239 Elo+
Solo
Fenrir
Fenrir
Dirt_Rob
Fenrir
Level 15
God Stats
8W - 18L
1,275 SR
Queue Stats
46W - 40L
1,157 Elo+
Solo
Apollo
Apollo
superman_927
Apollo
Level 25
God Stats
6W - 7L
1,313 SR
Queue Stats
17W - 25L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nemesis-NSs
Nemesis
17
4 / 11 / 11
14,946
679
7,400
20,257
7,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 4 / 14
14,606
664
17,870
18,518
6,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
hifumi379
Da Ji
20
18 / 7 / 6
17,877
813
28,647
23,969
9,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAMBxx_Snipes
Danzaburou
16
2 / 12 / 11
14,850
675
17,532
27,805
15,380
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Dirt_Rob
Fenrir
18
10 / 8 / 7
15,856
721
14,583
25,214
12,464
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
19
10 / 5 / 8
16,301
741
16,034
22,180
9,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
25
Kills
22
22
Deaths
25
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CAMBxx_Snipes
Danzaburou
2
12
11
0.63
W
Fenrir
Dirt_Rob
Fenrir
10
8
7
1.69
L
Nemesis
Nemesis-NSs
Nemesis
4
11
11
0.86
L
3
4
14
2.5
L
Da Ji
hifumi379
Da Ji
18
7
6
3
W
Apollo
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,917
Damage
48,149
62,744
Taken
75,199
23,285
Mitigated
37,305
12,670
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CAMBxx_Snipes
Danzaburou
17,532
4,377
0
1,865
27,805
15,380
0
5,763
22,042
0
53,176
W
Fenrir
Dirt_Rob
Fenrir
14,583
3,286
0
6,804
25,214
12,464
1,204
6,706
16,625
0
63,806
L
Nemesis
Nemesis-NSs
Nemesis
7,400
3,101
0
3,781
20,257
7,245
937
0
20,257
0
40,705
L
17,870
4,932
0
4,851
18,518
6,191
666
18
18,500
76,895
0
L
Da Ji
hifumi379
Da Ji
28,647
17,099
0
4,038
23,969
9,849
921
392
23,577
0
74,909
W
Apollo
16,034
11,255
0
8,405
22,180
9,461
1,292
5,518
16,662
0
92,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,429
Gold Earned
47,007
196
Minions Killed
246
0
Camps Cleared
0
1,001,190
Distance Traveled
1,080,244
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,850
675
53
2
0
324,082
2
W
Fenrir
15,856
721
72
3
0
389,138
3
L
Nemesis
14,946
679
50
2
0
326,605
1
L
Nu Wa
14,606
664
101
5
0
309,229
0
L
Da Ji
17,877
813
45
2
0
365,356
0
W
Apollo
16,301
741
121
6
0
367,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role