Player Matchup

Bellona
Bellona
Aaron10052
Bellona
Level 21
God Stats
46W - 17L
1,756 SR
Queue Stats
59W - 29L
1,617 Elo+
Solo
Cthulhu
Cthulhu
Azrael-2008
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
angelp228ersegan
Zeus
Level 5
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 1
Ao Kuang
Ao Kuang
oxent1
Ao Kuang
Level 27
God Stats
2W - 1L
1,688 SR
Queue Stats
70W - 55L
1,509 Elo+
Solo
Eset
Eset
yAbRHa POCNR
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,246 Elo+
Solo
Team Averages
Level 13
1,627 SR
1,417 Elo+

VS

Team Averages
Level 18
1,497 SR
1,481 Elo+
Neith
Neith
BismarckSMaia
Neith
Level 21
God Stats
18W - 10L
1,581 SR
Queue Stats
59W - 48L
1,396 Elo+
Solo
Bellona
Bellona
Fabi-de-Rivia
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,807 Elo+
Solo
Xing Tian
Xing Tian
GurutoEx
Xing Tian
Level 17
God Stats
2W - 0L
1,642 SR
Queue Stats
5W - 3L
1,488 Elo+
Solo
Fenrir
Fenrir
byAlan148
Fenrir
Level 16
God Stats
12W - 13L
1,314 SR
Queue Stats
44W - 63L
1,185 Elo+
Solo
Nu Wa
Nu Wa
xFkuAFK
Nu Wa
Level 28
God Stats
1W - 2L
1,445 SR
Queue Stats
44W - 43L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aaron10052
Bellona
20
6 / 4 / 9
14,594
1,042
17,723
19,231
18,416
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Azrael-2008
Cthulhu
15
0 / 2 / 1
10,383
742
1,077
4,050
1,438
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
4 / 14 / 10
15,232
1,088
16,305
22,005
9,345
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
oxent1
Ao Kuang
20
14 / 8 / 6
16,654
1,190
24,239
25,367
8,822
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
0 / 8 / 6
11,607
829
3,106
10,104
2,525
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 12
14,100
1,007
14,789
9,257
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
20
10 / 7 / 14
15,198
1,086
17,985
18,413
11,350
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
GurutoEx
Xing Tian
16
0 / 3 / 9
10,952
782
2,012
4,425
2,300
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
byAlan148
Fenrir
20
5 / 7 / 16
13,927
995
9,404
20,330
15,560
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
xFkuAFK
Nu Wa
20
14 / 4 / 14
16,792
1,199
31,045
16,242
5,369
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
24
Kills
36
36
Deaths
24
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aaron10052
Bellona
6
4
9
2.63
L
Cthulhu
Azrael-2008
Cthulhu
0
2
1
0.25
W
7
3
12
4.33
W
Bellona
10
7
14
2.43
W
Xing Tian
GurutoEx
Xing Tian
0
3
9
1.5
L
4
14
10
0.64
W
Fenrir
byAlan148
Fenrir
5
7
16
1.86
L
Ao Kuang
oxent1
Ao Kuang
14
8
6
2.13
W
Nu Wa
xFkuAFK
Nu Wa
14
4
14
5.25
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,450
Damage
75,235
80,757
Taken
68,667
40,546
Mitigated
37,899
8,040
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aaron10052
Bellona
17,723
6,808
0
1,769
19,231
18,416
0
6,848
12,383
432
32,593
L
Cthulhu
Azrael-2008
Cthulhu
1,077
86
65
45
4,050
1,438
0
2,652
1,398
3,135
0
W
14,789
10,206
0
898
9,257
3,320
0
5,530
3,677
0
40,868
W
Bellona
17,985
7,435
0
430
18,413
11,350
0
11,573
6,640
105
35,734
W
Xing Tian
GurutoEx
Xing Tian
2,012
309
0
0
4,425
2,300
0
3,009
1,391
4,084
0
L
16,305
3,412
479
959
22,005
9,345
0
9,075
12,930
60,021
0
W
Fenrir
byAlan148
Fenrir
9,404
1,716
0
555
20,330
15,560
0
12,167
7,738
0
24,155
L
Ao Kuang
oxent1
Ao Kuang
24,239
7,859
0
4,723
25,367
8,822
0
9,093
16,274
52,202
0
W
Nu Wa
xFkuAFK
Nu Wa
31,045
9,199
344
3,731
16,242
5,369
0
12,880
3,312
68,747
0
L
3,106
654
0
0
10,104
2,525
0
5,494
4,610
13,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,470
Gold Earned
70,969
198
Minions Killed
233
12
Camps Cleared
7
874,595
Distance Traveled
979,541
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,594
1,042
24
2
4
266,085
0
L
Cthulhu
10,383
742
8
1
0
35,741
0
W
Neith
14,100
1,007
62
4
4
199,713
0
W
Bellona
15,198
1,086
36
3
2
228,523
0
W
Xing Tian
10,952
782
1
0
0
72,439
0
L
Zeus
15,232
1,088
101
7
1
168,183
4
W
Fenrir
13,927
995
34
2
1
252,980
1
L
Ao Kuang
16,654
1,190
52
4
7
261,823
0
W
Nu Wa
16,792
1,199
100
7
0
225,886
3
L
Eset
11,607
829
13
1
0
142,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role