Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MADARAUCH1HA00
Neith
Level 8
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2
Nox
Nox
MRJUMP23
Nox
Level 97
God Stats
13W - 27L
1,341 SR
Queue Stats
118W - 201L
1,174 Elo+
Party 2
Team Averages
Level 63
1,392 SR
1,463 Elo+

VS

Team Averages
Level 37
1,476 SR
1,358 Elo+
Kukulkan
Kukulkan
Barbas1312
Kukulkan
Level 62
God Stats
174W - 146L
1,510 SR
Queue Stats
191W - 169L
1,382 Elo+
Party 1
Chaac
Chaac
Kosho-Kunn
Chaac
Level 29
God Stats
10W - 16L
1,415 SR
Queue Stats
89W - 108L
1,386 Elo+
Solo
Discordia
Discordia
jairobm17
Discordia
Level 20
God Stats
56W - 45L
1,504 SR
Queue Stats
60W - 50L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
11 / 5 / 1
10,576
755
11,252
16,110
16,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 9 / 5
8,060
576
1,815
9,160
4,494
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 3
8,767
626
5,022
12,229
4,265
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barbas1312
Kukulkan
13
7 / 5 / 3
10,365
740
10,430
8,882
2,472
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
14
8 / 2 / 7
11,363
812
11,840
13,014
9,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
jairobm17
Discordia
13
3 / 6 / 7
10,084
720
6,500
9,499
2,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
18
18
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
11
5
1
2.3
W
Kukulkan
Barbas1312
Kukulkan
7
5
3
1.7
W
Chaac
8
2
7
5.75
L
0
9
5
0.28
L
2
4
3
0.88
W
Discordia
jairobm17
Discordia
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,089
Damage
28,770
37,499
Taken
31,395
25,633
Mitigated
14,108
4,071
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,252
897
0
3,663
16,110
16,874
0
5,092
10,693
38,831
0
W
Kukulkan
Barbas1312
Kukulkan
10,430
873
0
1,154
8,882
2,472
1,015
6,242
2,640
32,165
0
W
Chaac
11,840
2,342
537
5,237
13,014
9,310
1,238
4,194
8,820
0
37,544
L
1,815
1,199
0
408
9,160
4,494
0
6,093
2,992
0
9,783
L
5,022
375
0
0
12,229
4,265
0
5,792
6,287
21,209
0
W
Discordia
jairobm17
Discordia
6,500
372
0
1,563
9,499
2,326
1,214
5,882
3,617
28,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
31,812
109
Minions Killed
136
0
Camps Cleared
0
535,300
Distance Traveled
731,294
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,576
755
59
4
0
250,542
0
W
Kukulkan
10,365
740
48
3
0
248,658
2
W
Chaac
11,363
812
40
3
0
278,404
0
L
Neith
8,060
576
21
2
0
95,410
1
L
Nox
8,767
626
29
2
0
189,348
0
W
Discordia
10,084
720
48
3
0
204,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role