Player Matchup

Bacchus
Bacchus
JackBradshaw98
Bacchus
Level 68
God Stats
2W - 0L
1,694 SR
Queue Stats
87W - 74L
1,541 Elo+
Party 1
Medusa
Medusa
MattyEccy1
Medusa
Level 41
God Stats
1W - 1L
1,735 SR
Queue Stats
35W - 45L
1,384 Elo+
Party 1
Hel
Hel
sebsop
Hel
Level 127
God Stats
32W - 35L
1,475 SR
Queue Stats
818W - 942L
1,339 Elo+
Solo
Team Averages
Level 79
1,635 SR
1,421 Elo+

VS

Team Averages
Level 53
1,454 SR
1,415 Elo+
Thor
Thor
THE-ONLY-DON
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Wollfs77
King Arthur
Level 121
God Stats
7W - 11L
1,443 SR
Queue Stats
435W - 413L
1,455 Elo+
Party 2
Merlin
Merlin
bilito21000
Merlin
Level 34
God Stats
24W - 22L
1,420 SR
Queue Stats
79W - 86L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 14
11,080
791
10,884
11,378
13,447
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
MattyEccy1
Medusa
15
8 / 2 / 9
10,938
781
13,490
8,813
3,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
sebsop
Hel
14
7 / 7 / 7
10,516
751
7,406
14,569
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
9,606
686
7,363
12,615
4,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Wollfs77
King Arthur
12
2 / 7 / 5
8,846
632
5,678
16,476
13,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
12
2 / 4 / 3
9,209
658
6,019
8,566
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
8
9
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
W
Medusa
MattyEccy1
Medusa
8
2
9
6.25
L
4
7
4
0.86
L
King Arthur
Wollfs77
King Arthur
2
7
5
0.64
L
Merlin
2
4
3
0.88
W
Hel
sebsop
Hel
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,780
Damage
19,060
34,760
Taken
37,657
21,841
Mitigated
21,158
14,608
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,884
1,308
0
314
11,378
13,447
210
1,672
9,706
39,896
0
W
Medusa
MattyEccy1
Medusa
13,490
8,641
1,344
1,605
8,813
3,320
2,917
1,862
6,951
0
49,326
L
7,363
1,481
0
485
12,615
4,313
0
5,276
7,339
0
31,467
L
King Arthur
Wollfs77
King Arthur
5,678
344
544
1,118
16,476
13,829
0
8,178
8,298
0
19,616
L
Merlin
6,019
127
504
1,032
8,566
3,016
0
4,864
3,702
27,323
0
W
Hel
sebsop
Hel
7,406
89
4,923
6,422
14,569
5,074
206
2,521
12,048
28,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
27,661
159
Minions Killed
117
0
Camps Cleared
0
789,909
Distance Traveled
637,718
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,080
791
38
3
0
282,474
1
W
Medusa
10,938
781
72
5
0
254,468
1
L
Thor
9,606
686
43
3
0
207,501
2
L
King Arthur
8,846
632
33
2
0
222,306
2
L
Merlin
9,209
658
41
3
0
207,911
0
W
Hel
10,516
751
49
4
0
252,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role