Player Matchup
Team Averages
Diamond I
Average Tier
Level 160
1,500 SR
1,500
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 63
1,500 SR
2,043
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lukonium
Fenrir
20
4 / 2 / 0
14,583
768
18,029
27,568
27,629
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
OLD Stone Cutting Sword
+50
Physical Power
+7%
Movement Speed
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Corelml
Bellona
20
2 / 4 / 0
13,900
732
19,984
28,506
37,280
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
13,900
732
166
9
0
369,959
2
W
14,583
768
170
9
0
397,249
2