Player Matchup

Pele
Pele
Denetroy
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Eset
Eset
Errandos
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,354 Elo+
Solo
Izanami
Izanami
LUSYAM217
Izanami
Level 10
God Stats
1W - 5L
1,265 SR
Queue Stats
5W - 13L
1,197 Elo+
Party 2
Ymir
Ymir
TheWacho01
Ymir
Level 29
God Stats
4W - 9L
1,387 SR
Queue Stats
94W - 120L
1,311 Elo+
Party 2
Chaac
Chaac
blitzkragen
Chaac
Level 16
God Stats
3W - 4L
1,258 SR
Queue Stats
10W - 12L
1,293 Elo+
Solo
Team Averages
Level 15
1,382 SR
1,331 Elo+

VS

Team Averages
Level 13
1,403 SR
1,238 Elo+
Scylla
Scylla
Ezequiel hr
Scylla
Level 27
God Stats
1W - 1L
1,278 SR
Queue Stats
51W - 85L
1,188 Elo+
Solo
Tsukuyomi
Tsukuyomi
JingLan
Tsukuyomi
Level 16
God Stats
3W - 2L
1,492 SR
Queue Stats
19W - 23L
1,336 Elo+
Party 1
Yemoja
Yemoja
Kethielle
Yemoja
Level 3
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 1L
1,103 Elo+
Solo
Raijin
Raijin
RastAGG
Raijin
Level 18
God Stats
3W - 2L
1,781 SR
Queue Stats
15W - 16L
1,450 Elo+
Solo
Cerberus
Cerberus
hemiplegia
Cerberus
Level 3
God Stats
1W - 2L
1,177 SR
Queue Stats
1W - 2L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
3 / 5 / 1
10,665
533
5,224
13,701
3,598
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
13
1 / 9 / 1
8,682
434
5,583
10,691
2,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
LUSYAM217
Izanami
15
3 / 5 / 1
9,113
456
5,300
9,744
2,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 3
9,960
498
5,883
14,548
12,695
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 3 / 1
9,053
453
6,672
15,450
12,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
4
0 / 1 / 1
5,996
300
983
1,058
175
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
JingLan
Tsukuyomi
18
10 / 1 / 6
12,083
604
17,046
15,652
6,213
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Kethielle
Yemoja
17
6 / 3 / 5
10,417
521
11,032
12,017
5,038
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
RastAGG
Raijin
15
7 / 3 / 1
10,271
514
9,322
9,350
3,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
hemiplegia
Cerberus
16
3 / 1 / 3
10,163
508
8,016
11,346
9,426
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
26
27
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
3
5
1
0.7
L
Eset
1
9
1
0.17
W
Scylla
0
1
1
0.5
W
Tsukuyomi
JingLan
Tsukuyomi
10
1
6
13
W
Yemoja
Kethielle
Yemoja
6
3
5
2.83
L
Izanami
LUSYAM217
Izanami
3
5
1
0.7
W
Raijin
RastAGG
Raijin
7
3
1
2.5
L
1
5
3
0.5
L
0
3
1
0.17
W
Cerberus
hemiplegia
Cerberus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,662
Damage
46,399
64,134
Taken
49,423
34,980
Mitigated
24,178
16,348
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,224
696
0
4,864
13,701
3,598
0
1,839
11,862
0
75,657
L
Eset
5,583
948
229
1,012
10,691
2,953
564
5,234
5,387
36,418
0
W
Scylla
983
213
0
0
1,058
175
0
193
840
7,150
0
W
Tsukuyomi
JingLan
Tsukuyomi
17,046
4,645
0
4,487
15,652
6,213
195
2,860
12,401
0
96,103
W
Yemoja
Kethielle
Yemoja
11,032
1,511
350
587
12,017
5,038
1,769
5,346
6,614
54,823
0
L
Izanami
LUSYAM217
Izanami
5,300
3,470
0
1,732
9,744
2,819
1,282
6,389
3,355
0
38,588
W
Raijin
RastAGG
Raijin
9,322
1,344
0
1,260
9,350
3,326
576
2,358
6,967
55,103
0
L
5,883
946
0
682
14,548
12,695
336
8,383
5,777
39,451
0
L
6,672
1,349
0
7,829
15,450
12,915
0
7,973
7,477
0
50,234
W
Cerberus
hemiplegia
Cerberus
8,016
494
0
3,523
11,346
9,426
0
709
10,112
53,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
48,930
400
Minions Killed
476
0
Camps Cleared
0
1,637,442
Distance Traveled
1,518,602
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,665
533
103
5
0
298,538
3
L
Eset
8,682
434
68
3
0
293,563
2
W
Scylla
5,996
300
12
1
0
72,044
0
W
Tsukuyomi
12,083
604
139
7
0
410,624
0
W
Yemoja
10,417
521
86
4
0
346,525
0
L
Izanami
9,113
456
80
4
0
321,844
0
W
Raijin
10,271
514
113
6
0
299,570
3
L
Ymir
9,960
498
62
3
0
344,934
4
L
Chaac
9,053
453
87
4
0
378,563
0
W
Cerberus
10,163
508
126
6
0
389,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role