Player Matchup

Discordia
Discordia
arroban
Discordia
Level 11
God Stats
4W - 3L
1,627 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 1
Nike
Nike
frandestroyer14
Nike
Level 44
God Stats
3W - 1L
1,777 SR
Queue Stats
102W - 91L
1,448 Elo+
Party 1
Izanami
Izanami
xXBrainshockXx
Izanami
Level 45
God Stats
28W - 23L
1,500 SR
Queue Stats
127W - 129L
1,422 Elo+
Party 1
Team Averages
Level 33
1,635 SR
1,456 Elo+

VS

Team Averages
Level 50
1,437 SR
1,330 Elo+
Ah Puch
Ah Puch
Saphir noir
Ah Puch
Level 21
God Stats
15W - 10L
1,621 SR
Queue Stats
35W - 35L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
SwiftElbow
Sun Wukong
Level 123
God Stats
1W - 2L
1,485 SR
Queue Stats
66W - 71L
1,435 Elo+
Solo
Nemesis
Nemesis
one-dark9
Nemesis
Level 5
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
arroban
Discordia
20
5 / 1 / 9
16,524
570
30,207
10,524
3,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 1 / 12
16,366
564
23,441
22,449
23,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 2 / 4
17,531
605
16,974
16,333
6,196
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Saphir noir
Ah Puch
18
2 / 5 / 2
14,997
517
27,802
23,909
7,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SwiftElbow
Sun Wukong
20
2 / 0 / 2
15,785
544
11,666
37,105
33,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
one-dark9
Nemesis
16
0 / 10 / 2
14,181
489
4,365
22,420
8,566
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Saphir noir
Ah Puch
2
5
2
0.6
L
Sun Wukong
SwiftElbow
Sun Wukong
2
0
2
3
W
Discordia
arroban
Discordia
5
1
9
9.5
W
3
1
12
9
L
Nemesis
one-dark9
Nemesis
0
10
2
0.1
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,622
Damage
43,833
49,306
Taken
83,434
33,195
Mitigated
50,138
8,462
Healing
26,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Saphir noir
Ah Puch
27,802
1,207
0
5,198
23,909
7,889
0
8,925
14,709
94,217
0
L
Sun Wukong
SwiftElbow
Sun Wukong
11,666
1,304
0
20,742
37,105
33,683
61
14,182
22,398
0
100,377
W
Discordia
arroban
Discordia
30,207
294
847
618
10,524
3,897
0
6,272
4,102
120,090
0
W
23,441
1,608
1,286
1,677
22,449
23,102
396
11,948
10,101
0
62,239
L
Nemesis
one-dark9
Nemesis
4,365
696
0
695
22,420
8,566
67
7,781
14,489
0
48,826
W
16,974
12,373
2,346
1,688
16,333
6,196
674
9,639
6,544
0
171,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,421
Gold Earned
44,963
448
Minions Killed
295
0
Camps Cleared
0
1,580,717
Distance Traveled
1,491,785
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,997
517
96
3
0
507,637
2
L
Sun Wukong
15,785
544
150
5
0
510,807
7
W
Discordia
16,524
570
170
6
0
510,842
4
W
Nike
16,366
564
51
2
0
582,688
4
L
Nemesis
14,181
489
49
2
0
473,341
1
W
Izanami
17,531
605
227
8
0
487,187
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role