Player Matchup

Nemesis
Nemesis
Shockwavex190
Nemesis
Level 11
God Stats
0W - 4L
1,134 SR
Queue Stats
0W - 6L
937 Elo+
Party 1
Khepri
Khepri
Skeledude97
Khepri
Level 5
God Stats
0W - 6L
1,108 SR
Queue Stats
0W - 7L
937 Elo+
Party 1
Ra
Ra
Soka Zanamee
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 1
Hel
Hel
TheLastShadow96
Hel
Level 4
God Stats
0W - 6L
1,108 SR
Queue Stats
1W - 7L
937 Elo+
Party 1
Nox
Nox
ace_bowl7
Nox
Level 6
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 5L
969 Elo+
Solo
Team Averages
Level 6
1,200 SR
973 Elo+

VS

Team Averages
Level 22
1,349 SR
1,256 Elo+
Neith
Neith
Ethan467
Neith
Level 27
God Stats
3W - 6L
1,176 SR
Queue Stats
92W - 169L
1,173 Elo+
Solo
Hou Yi
Hou Yi
GanonsProdigy
Hou Yi
Level 7
God Stats
3W - 1L
1,491 SR
Queue Stats
8W - 11L
1,254 Elo+
Solo
Anhur
Anhur
Kolmar2662
Anhur
Level 28
God Stats
2W - 2L
1,229 SR
Queue Stats
157W - 148L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Shatterman710x
Kukulkan
Level 27
God Stats
126W - 123L
1,415 SR
Queue Stats
126W - 126L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
keefchiefer773
Cthulhu
Level 19
God Stats
42W - 43L
1,436 SR
Queue Stats
50W - 56L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
4 / 6 / 1
10,672
970
9,511
15,870
7,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
0 / 3 / 4
9,319
847
3,091
13,448
7,697
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 11 / 3
9,183
835
4,505
15,130
4,666
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 15 / 0
10,493
954
10,756
18,508
5,956
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 10 / 1
8,767
797
5,742
16,707
6,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ethan467
Neith
17
2 / 2 / 18
10,681
971
2,304
5,905
2,456
20
15 / 0 / 20
12,835
1,167
26,247
11,577
4,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
19
8 / 3 / 25
12,318
1,120
10,625
7,607
3,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
18
9 / 3 / 14
12,044
1,095
12,575
6,442
2,570
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 0 / 25
12,800
1,164
21,989
7,357
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
147
8
Kills
45
45
Deaths
8
9
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Neith
Ethan467
Neith
2
2
18
5.5
W
15
0
20
25
W
Anhur
8
3
25
6.83
W
Kukulkan
9
3
14
5.33
L
Nemesis
4
6
1
0.75
L
Khepri
0
3
4
0.67
L
0
11
3
0.14
L
4
15
0
0.27
L
0
10
1
0.05
W
11
0
25
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,605
Damage
73,740
79,663
Taken
38,888
31,875
Mitigated
15,522
7,334
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ethan467
Neith
2,304
670
0
862
5,905
2,456
0
3,350
2,555
0
8,167
W
26,247
21,309
0
5,418
11,577
4,544
0
7,041
4,536
0
51,675
W
Anhur
10,625
7,762
0
0
7,607
3,003
0
3,993
3,614
0
23,782
W
Kukulkan
12,575
1,605
590
0
6,442
2,570
0
4,330
2,112
28,435
0
L
Nemesis
9,511
3,828
0
775
15,870
7,067
0
5,985
9,885
0
30,855
L
Khepri
3,091
0
1,102
1,250
13,448
7,697
0
6,804
6,644
12,241
0
L
4,505
2,145
186
1,168
15,130
4,666
0
6,073
9,057
18,183
0
L
10,756
1,021
1,026
408
18,508
5,956
0
9,207
9,301
30,168
0
L
5,742
758
0
1,419
16,707
6,489
0
6,495
10,212
11,480
0
W
21,989
54
0
0
7,357
2,949
0
5,380
1,977
36,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
60,678
164
Minions Killed
194
4
Camps Cleared
4
787,075
Distance Traveled
854,766
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,681
971
17
2
2
109,894
0
W
Hou Yi
12,835
1,167
54
5
1
168,856
0
W
Anhur
12,318
1,120
32
3
0
188,808
0
W
Kukulkan
12,044
1,095
51
5
1
165,459
0
L
Nemesis
10,672
970
42
4
1
180,017
0
L
Khepri
9,319
847
15
1
0
175,881
0
L
Ra
9,183
835
40
4
1
141,316
1
L
Hel
10,493
954
55
5
2
138,203
0
L
Nox
8,767
797
12
1
0
151,658
0
W
Cthulhu
12,800
1,164
40
4
0
221,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role