Player Matchup

Janus
Janus
EraxusPB
Janus
Level 87
God Stats
9W - 6L
1,484 SR
Queue Stats
207W - 125L
1,770 Elo+
Party 3
Fafnir
Fafnir
Reré
Fafnir
Level 160
God Stats
3W - 0L
1,716 SR
Queue Stats
110W - 96L
1,698 Elo+
Party 2
Hou Yi
Hou Yi
iMrCheek
Hou Yi
Level 157
God Stats
2W - 3L
1,672 SR
Queue Stats
107W - 86L
1,733 Elo+
Party 2
Sun Wukong
Sun Wukong
mepluspie
Sun Wukong
Level 107
God Stats
4W - 0L
1,563 SR
Queue Stats
291W - 180L
1,806 Elo+
Party 3
Team Averages
Level 128
1,609 SR
1,752 Elo+

VS

Team Averages
Level 137
1,716 SR
1,719 Elo+
Fenrir
Fenrir
ARCSalty
Fenrir
Level 143
God Stats
6W - 2L
1,734 SR
Queue Stats
47W - 29L
1,726 Elo+
Party 1
Ganesha
Ganesha
ArcPuriel
Ganesha
Level 147
God Stats
6W - 4L
1,671 SR
Queue Stats
43W - 30L
1,709 Elo+
Party 1
Hel
Hel
Culverfield
Hel
Level 152
God Stats
1W - 1L
1,788 SR
Queue Stats
47W - 29L
1,726 Elo+
Party 1
Hou Yi
Hou Yi
Staggmiester
Hou Yi
Level 104
God Stats
0W - 1L
1,672 SR
Queue Stats
44W - 27L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EraxusPB
Janus
15
4 / 4 / 5
10,472
873
4,786
8,379
2,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Reré
Fafnir
16
4 / 3 / 9
10,604
884
7,720
12,607
12,010
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
iMrCheek
Hou Yi
16
4 / 3 / 8
10,429
869
11,981
10,896
3,092
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
mepluspie
Sun Wukong
17
8 / 1 / 9
11,605
967
18,601
12,850
13,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARCSalty
Fenrir
14
3 / 7 / 4
8,896
741
10,367
14,701
6,174
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
ArcPuriel
Ganesha
13
1 / 4 / 7
8,220
685
5,534
14,515
9,252
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 5 / 7
8,746
729
8,331
10,492
4,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
6 / 4 / 2
9,355
780
8,402
12,942
5,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
20
Kills
10
11
Deaths
20
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ARCSalty
Fenrir
3
7
4
0.71
L
Ganesha
ArcPuriel
Ganesha
1
4
7
1.13
L
0
5
7
0.7
W
Janus
EraxusPB
Janus
4
4
5
1.63
W
Fafnir
Reré
Fafnir
4
3
9
2.83
L
Hou Yi
6
4
2
1.75
W
Hou Yi
iMrCheek
Hou Yi
4
3
8
2.67
W
Sun Wukong
mepluspie
Sun Wukong
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,088
Damage
32,634
44,732
Taken
52,650
30,878
Mitigated
24,917
15,353
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ARCSalty
Fenrir
10,367
1,036
0
1,261
14,701
6,174
188
1,755
12,946
0
24,126
L
Ganesha
ArcPuriel
Ganesha
5,534
365
0
3,200
14,515
9,252
0
5,626
8,889
17,525
0
L
8,331
571
4,223
4,081
10,492
4,446
168
2,747
7,745
32,168
0
W
Janus
EraxusPB
Janus
4,786
345
0
1,574
8,379
2,137
562
2,156
6,223
28,865
0
W
Fafnir
Reré
Fafnir
7,720
1,968
0
4,593
12,607
12,010
446
5,693
6,914
19,887
0
L
Hou Yi
8,402
3,453
0
1,897
12,942
5,045
610
3,239
9,703
0
30,771
W
Hou Yi
iMrCheek
Hou Yi
11,981
6,222
0
4,446
10,896
3,092
3,568
2,237
8,659
0
51,057
W
Sun Wukong
mepluspie
Sun Wukong
18,601
4,613
0
4,740
12,850
13,639
809
4,455
8,395
554
41,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,110
Gold Earned
35,217
210
Minions Killed
151
14
Camps Cleared
8
955,526
Distance Traveled
831,742
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,896
741
29
2
2
192,565
1
L
Ganesha
8,220
685
7
1
0
203,798
0
L
Hel
8,746
729
63
5
2
225,905
2
W
Janus
10,472
873
60
5
2
206,687
3
W
Fafnir
10,604
884
28
2
2
245,696
3
L
Hou Yi
9,355
780
52
4
4
209,474
1
W
Hou Yi
10,429
869
70
6
4
209,365
3
W
Sun Wukong
11,605
967
52
4
6
293,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role