Player Matchup

Nemesis
Nemesis
ArrowVitality
Nemesis
Level 46
God Stats
1W - 1L
1,275 SR
Queue Stats
5W - 13L
1,193 Elo+
Solo
Kukulkan
Kukulkan
Olvido50
Kukulkan
Level 85
God Stats
63W - 41L
1,610 SR
Queue Stats
344W - 420L
1,422 Elo+
Solo
Jormungandr
Jormungandr
light illusion
Jormungandr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,559 Elo+
Solo
Team Averages
Level 60
1,462 SR
1,391 Elo+

VS

Team Averages
Level 61
1,552 SR
1,444 Elo+
Sol
Sol
DARKCLOWN4405
Sol
Level 84
God Stats
0W - 1L
1,568 SR
Queue Stats
154W - 155L
1,437 Elo+
Solo
Chernobog
Chernobog
Mr_Smith_12
Chernobog
Level 62
God Stats
32W - 35L
1,461 SR
Queue Stats
104W - 127L
1,338 Elo+
Solo
Cthulhu
Cthulhu
dgawesome1
Cthulhu
Level 36
God Stats
9W - 6L
1,626 SR
Queue Stats
24W - 22L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
12 / 5 / 2
14,299
794
20,536
16,849
8,755
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Olvido50
Kukulkan
15
1 / 5 / 6
11,597
644
16,122
11,144
4,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
light illusion
Jormungandr
16
3 / 3 / 11
13,440
747
11,139
19,167
12,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 8
10,955
609
10,370
15,790
4,194
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Mr_Smith_12
Chernobog
16
8 / 7 / 5
13,236
735
12,875
16,908
3,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
dgawesome1
Cthulhu
15
5 / 4 / 6
12,307
684
13,144
23,501
23,645
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
16
Kills
13
13
Deaths
17
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
12
5
2
2.6
L
0
6
8
0.67
L
Chernobog
Mr_Smith_12
Chernobog
8
7
5
1.5
W
Kukulkan
Olvido50
Kukulkan
1
5
6
0.8
L
Cthulhu
dgawesome1
Cthulhu
5
4
6
2
W
Jormungandr
light illusion
Jormungandr
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,797
Damage
36,389
47,160
Taken
56,199
25,371
Mitigated
31,838
7,956
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
20,536
12,411
0
4,275
16,849
8,755
2,403
6,594
10,080
0
77,989
L
10,370
2,532
0
5,686
15,790
4,194
670
7,637
8,153
49,528
0
L
Chernobog
Mr_Smith_12
Chernobog
12,875
8,773
696
3,918
16,908
3,999
2,189
4,125
12,783
0
56,976
W
Kukulkan
Olvido50
Kukulkan
16,122
1,232
0
694
11,144
4,295
214
7,087
3,832
64,189
0
L
Cthulhu
dgawesome1
Cthulhu
13,144
1,109
650
4,510
23,501
23,645
153
15,619
7,882
43,691
0
W
Jormungandr
light illusion
Jormungandr
11,139
2,317
549
2,438
19,167
12,321
632
9,414
9,374
42,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,336
Gold Earned
36,498
211
Minions Killed
202
0
Camps Cleared
0
940,238
Distance Traveled
879,143
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,299
794
87
5
0
336,032
0
L
Sol
10,955
609
66
4
0
276,257
0
L
Chernobog
13,236
735
88
5
0
267,459
3
W
Kukulkan
11,597
644
85
5
0
287,422
2
L
Cthulhu
12,307
684
48
3
0
335,427
0
W
Jormungandr
13,440
747
39
2
0
316,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role