Player Matchup

Sun Wukong
Sun Wukong
Razeduhbeast
Sun Wukong
Level 25
God Stats
5W - 10L
1,488 SR
Queue Stats
25W - 32L
1,387 Elo+
Party 2
Nemesis
Nemesis
T1GERspark
Nemesis
Level 18
God Stats
3W - 3L
1,549 SR
Queue Stats
25W - 50L
1,328 Elo+
Solo
Cthulhu
Cthulhu
UndeadToxotes
Cthulhu
Level 25
God Stats
11W - 11L
1,556 SR
Queue Stats
52W - 55L
1,409 Elo+
Party 2
Ra
Ra
divakinggod
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Solo
Ullr
Ullr
prtake0ver
Ullr
Level 24
God Stats
16W - 21L
1,537 SR
Queue Stats
22W - 36L
1,494 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,437 Elo+

VS

Team Averages
Level 45
1,581 SR
1,536 Elo+
Apollo
Apollo
LivingOmen
Apollo
Level 152
God Stats
2W - 0L
1,658 SR
Queue Stats
145W - 112L
1,754 Elo+
Party 3
Cerberus
Cerberus
Nashor Fury
Cerberus
Level 25
God Stats
4W - 3L
1,653 SR
Queue Stats
12W - 10L
1,387 Elo+
Party 1
Ra
Ra
PlаntLamp
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 7L
1,663 Elo+
Party 3
Neith
Neith
Yeti212
Neith
Level 16
God Stats
11W - 6L
1,596 SR
Queue Stats
11W - 9L
1,411 Elo+
Party 1
Ah Puch
Ah Puch
oxROCxo
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Razeduhbeast
Sun Wukong
16
4 / 5 / 2
10,356
471
7,390
19,965
18,324
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
T1GERspark
Nemesis
16
3 / 10 / 4
10,718
487
10,688
23,891
8,734
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
16
4 / 7 / 5
10,175
463
17,316
32,466
31,794
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 9 / 2
10,947
498
15,826
22,385
7,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 12 / 5
10,278
467
12,311
24,617
7,229
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LivingOmen
Apollo
20
29 / 4 / 6
16,503
750
58,449
33,524
17,484
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Nashor Fury
Cerberus
14
1 / 3 / 10
11,584
527
5,861
16,527
15,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 3 / 18
14,980
681
25,574
16,675
13,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Neith
Yeti212
Neith
15
4 / 7 / 1
11,016
501
4,232
10,320
3,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
oxROCxo
Ah Puch
19
2 / 4 / 5
13,262
603
8,870
19,236
7,966
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
21
Kills
43
43
Deaths
21
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
LivingOmen
Apollo
29
4
6
8
W
Cerberus
Nashor Fury
Cerberus
1
3
10
2
W
7
3
18
5.33
L
Sun Wukong
Razeduhbeast
Sun Wukong
4
5
2
1
L
Nemesis
T1GERspark
Nemesis
3
10
4
0.5
L
Cthulhu
4
7
5
0.93
W
Neith
Yeti212
Neith
4
7
1
0.64
L
5
9
2
0.67
W
Ah Puch
oxROCxo
Ah Puch
2
4
5
1.13
L
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,531
Damage
102,986
123,324
Taken
96,282
73,634
Mitigated
58,122
15,512
Healing
46,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
LivingOmen
Apollo
58,449
47,696
0
16,033
33,524
17,484
3,252
12,478
20,254
0
139,293
W
Cerberus
Nashor Fury
Cerberus
5,861
272
402
1,400
16,527
15,218
1,017
5,195
11,018
23,740
0
W
25,574
2,601
7,435
8,691
16,675
13,745
3,377
5,728
10,622
126,030
0
L
Sun Wukong
Razeduhbeast
Sun Wukong
7,390
1,449
0
2,446
19,965
18,324
900
9,138
10,827
0
53,578
L
Nemesis
T1GERspark
Nemesis
10,688
3,066
0
3,236
23,891
8,734
0
11,081
12,810
0
70,412
L
Cthulhu
17,316
465
796
2,161
32,466
31,794
0
8,581
23,885
45,535
0
W
Neith
Yeti212
Neith
4,232
2,191
0
1,104
10,320
3,709
3,965
4,923
5,147
0
36,051
L
15,826
1,009
684
2,494
22,385
7,553
583
5,293
17,092
64,384
0
W
Ah Puch
oxROCxo
Ah Puch
8,870
513
0
11,079
19,236
7,966
570
3,929
15,182
107,178
0
L
12,311
8,732
345
3,350
24,617
7,229
801
6,212
18,405
0
51,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,474
Gold Earned
67,345
473
Minions Killed
629
0
Camps Cleared
0
1,783,104
Distance Traveled
1,993,162
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,503
750
153
7
0
443,914
1
W
Cerberus
11,584
527
45
2
0
391,278
2
W
Ra
14,980
681
216
10
0
426,434
1
L
Sun Wukong
10,356
471
95
4
0
399,229
3
L
Nemesis
10,718
487
110
5
0
377,582
0
L
Cthulhu
10,175
463
54
2
0
381,708
4
W
Neith
11,016
501
79
4
0
323,867
1
L
Ra
10,947
498
120
5
0
324,920
10
W
Ah Puch
13,262
603
136
6
0
407,669
0
L
Ullr
10,278
467
94
4
0
299,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role