Player Matchup

Fenrir
Fenrir
ExoticVisual
Fenrir
Level 21
God Stats
4W - 0L
1,888 SR
Queue Stats
61W - 48L
1,526 Elo+
Party 2
Bacchus
Bacchus
MrakeD
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,864 Elo+
Solo
Cthulhu
Cthulhu
PusOnCampKids
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,685 Elo+
Party 3
Neith
Neith
campkidsonpus
Neith
Level 5
God Stats
2W - 0L
1,803 SR
Queue Stats
6W - 4L
1,685 Elo+
Party 3
Ra
Ra
ripbroken
Ra
Level 18
God Stats
4W - 1L
1,799 SR
Queue Stats
50W - 37L
1,550 Elo+
Party 2
Team Averages
Level 14
1,698 SR
1,662 Elo+

VS

Team Averages
Level 22
1,616 SR
1,588 Elo+
Nu Wa
Nu Wa
BihImNotFrom63rd
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
Brianx321
Cthulhu
Level 27
God Stats
7W - 6L
1,671 SR
Queue Stats
27W - 27L
1,497 Elo+
Solo
Medusa
Medusa
DenebolaIX
Medusa
Level 17
God Stats
2W - 1L
1,577 SR
Queue Stats
20W - 13L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
SirfluffintonJR
Baron Samedi
Level 26
God Stats
3W - 2L
1,694 SR
Queue Stats
61W - 45L
1,653 Elo+
Party 1
Set
Set
VOwOlt
Set
Level 17
God Stats
15W - 11L
1,636 SR
Queue Stats
56W - 41L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 7 / 12
19,989
588
19,861
38,990
25,841
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
MrakeD
Bacchus
20
4 / 10 / 7
19,306
568
17,764
29,920
36,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
20
8 / 7 / 18
20,162
593
28,128
50,672
67,025
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 12 / 5
17,796
523
14,526
27,333
12,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 8 / 9
21,623
636
27,683
26,688
12,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
12,072
355
4,915
11,677
4,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Brianx321
Cthulhu
20
5 / 8 / 21
18,236
536
34,143
38,550
46,818
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
DenebolaIX
Medusa
20
12 / 10 / 12
16,903
497
34,910
30,832
10,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SirfluffintonJR
Baron Samedi
14
2 / 6 / 6
12,579
370
4,617
13,976
6,502
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
VOwOlt
Set
20
21 / 8 / 8
22,617
665
37,280
39,791
35,042
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
94
36
Kills
42
44
Deaths
38
51
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Cthulhu
Brianx321
Cthulhu
5
8
21
1.94
L
Medusa
DenebolaIX
Medusa
12
10
12
1.8
W
Fenrir
8
7
12
2
W
Bacchus
MrakeD
Bacchus
4
10
7
0.75
W
Cthulhu
8
7
18
2.43
L
Baron Samedi
SirfluffintonJR
Baron Samedi
2
6
6
0.83
L
Set
VOwOlt
Set
21
8
8
3.13
W
6
12
5
0.71
W
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,962
Damage
115,865
173,603
Taken
134,826
153,495
Mitigated
103,618
55,647
Healing
28,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,915
631
0
1,114
11,677
4,308
55
8,022
3,655
41,953
0
L
Cthulhu
Brianx321
Cthulhu
34,143
2,794
5,216
3,258
38,550
46,818
388
19,641
18,309
119,508
0
L
Medusa
DenebolaIX
Medusa
34,910
18,129
0
7,995
30,832
10,948
1,134
15,586
15,246
0
95,000
W
Fenrir
19,861
7,615
0
12,304
38,990
25,841
1,767
11,511
27,429
0
155,808
W
Bacchus
MrakeD
Bacchus
17,764
2,683
0
4,159
29,920
36,037
684
11,318
18,602
95,955
0
W
Cthulhu
28,128
1,742
1,333
7,668
50,672
67,025
2,094
11,662
38,311
97,022
0
L
Baron Samedi
SirfluffintonJR
Baron Samedi
4,617
389
695
2,738
13,976
6,502
0
10,489
3,487
18,500
0
L
Set
VOwOlt
Set
37,280
15,012
0
7,864
39,791
35,042
1,260
20,875
18,841
0
197,180
W
14,526
6,098
0
7,076
27,333
12,159
7,024
5,550
21,783
0
100,806
W
27,683
2,092
10,940
12,167
26,688
12,433
2,986
10,527
16,061
196,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,876
Gold Earned
82,407
806
Minions Killed
613
0
Camps Cleared
0
2,821,804
Distance Traveled
2,117,697
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,072
355
76
2
0
190,555
1
L
Cthulhu
18,236
536
155
5
0
569,479
0
L
Medusa
16,903
497
121
4
0
561,811
1
W
Fenrir
19,989
588
166
5
0
613,551
7
W
Bacchus
19,306
568
170
5
0
504,792
4
W
Cthulhu
20,162
593
82
2
0
642,401
2
L
Baron Samedi
12,579
370
24
1
0
181,507
2
L
Set
22,617
665
237
7
0
614,345
0
W
Neith
17,796
523
146
4
0
510,656
1
W
Ra
21,623
636
242
7
0
550,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role