Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DankPapaBless
Artio
Level 75
God Stats
2W - 2L
1,496 SR
Queue Stats
50W - 80L
1,158 Elo+
Party 1
Neith
Neith
YammieR3
Neith
Level 23
God Stats
3W - 20L
1,238 SR
Queue Stats
20W - 42L
1,084 Elo+
Party 1
Team Averages
Level 67
1,411 SR
1,247 Elo+

VS

Team Averages
Level 18
1,436 SR
1,273 Elo+
Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BlakeDeton
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,174 Elo+
Solo
He Bo
He Bo
undeadnightwolf1
He Bo
Level 20
God Stats
4W - 10L
1,309 SR
Queue Stats
29W - 47L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 2 / 4
12,840
676
9,240
10,950
4,536
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 5
12,203
642
8,939
22,282
21,094
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
YammieR3
Neith
14
2 / 5 / 3
11,298
595
7,505
11,720
4,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 3
9,475
499
2,749
9,685
3,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 6
10,750
566
3,168
9,232
9,696
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 6 / 0
12,109
637
17,914
19,336
6,796
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
8
9
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
2
4
4
L
Fenrir
 
Fenrir
0
3
3
0.5
L
0
2
6
1.5
W
3
2
5
2.75
W
Neith
YammieR3
Neith
2
5
3
0.7
L
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
23,831
44,952
Taken
38,253
30,565
Mitigated
19,755
8,453
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,240
3,432
0
948
10,950
4,536
0
4,804
6,146
0
49,292
L
Fenrir
 
Fenrir
2,749
973
111
997
9,685
3,263
0
2,596
7,089
0
9,926
L
3,168
1,806
0
1,028
9,232
9,696
0
2,027
7,205
30,207
0
W
8,939
1,752
1,140
4,116
22,282
21,094
442
9,391
12,765
31,323
0
W
Neith
YammieR3
Neith
7,505
3,416
231
2,018
11,720
4,935
3,657
7,073
4,647
0
51,101
L
17,914
1,148
292
3,338
19,336
6,796
0
4,316
15,020
42,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
32,334
149
Minions Killed
103
0
Camps Cleared
0
1,013,328
Distance Traveled
673,243
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,840
676
55
3
0
381,208
4
L
Fenrir
9,475
499
4
0
0
183,439
0
L
Eset
10,750
566
51
3
0
200,460
0
W
Artio
12,203
642
32
2
0
361,095
3
W
Neith
11,298
595
62
3
0
271,025
0
L
He Bo
12,109
637
48
3
0
289,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role