Player Matchup

Cthulhu
Cthulhu
Potatosonfire
Cthulhu
Level 27
God Stats
26W - 13L
1,724 SR
Queue Stats
81W - 67L
1,540 Elo+
Party 1
Sol
Sol
gingerlean
Sol
Level 84
God Stats
4W - 8L
1,321 SR
Queue Stats
138W - 135L
1,535 Elo+
Party 1
Nemesis
Nemesis
iChangeU
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Solo
Team Averages
Level 39
1,515 SR
1,473 Elo+

VS

Team Averages
Level 82
1,551 SR
1,580 Elo+
Thoth
Thoth
ILoveBeingOG
Thoth
Level 152
God Stats
4W - 8L
1,561 SR
Queue Stats
129W - 92L
1,710 Elo+
Party 2
Bacchus
Bacchus
JetpackerBrad
Bacchus
Level 24
God Stats
5W - 4L
1,308 SR
Queue Stats
125W - 78L
1,658 Elo+
Party 2
Artemis
Artemis
ThAbductor
Artemis
Level 71
God Stats
3W - 2L
1,785 SR
Queue Stats
131W - 171L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 2 / 3
10,076
720
8,926
13,206
12,240
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 3
8,779
627
5,247
10,928
3,628
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
iChangeU
Nemesis
10
3 / 12 / 4
9,120
651
4,062
13,911
5,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
10,683
763
14,024
7,357
2,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
13
6 / 1 / 7
11,013
787
7,847
10,041
11,433
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
ThAbductor
Artemis
12
3 / 5 / 9
9,883
706
9,083
10,367
3,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
16
16
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Bacchus
6
1
7
9.5
L
Cthulhu
4
2
3
2.75
W
Artemis
ThAbductor
Artemis
3
5
9
1.5
L
2
2
3
1.75
L
Nemesis
iChangeU
Nemesis
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
30,954
38,045
Taken
27,765
21,191
Mitigated
17,665
6,178
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,024
310
126
1,466
7,357
2,616
620
4,084
3,273
64,045
0
W
Bacchus
7,847
184
231
541
10,041
11,433
575
3,761
6,280
16,286
0
L
Cthulhu
8,926
402
130
750
13,206
12,240
35
5,436
7,770
28,676
0
W
Artemis
ThAbductor
Artemis
9,083
3,895
1,464
2,833
10,367
3,616
1,710
6,411
3,956
0
35,342
L
5,247
1,323
0
4,740
10,928
3,628
777
7,295
3,633
38,372
0
L
Nemesis
iChangeU
Nemesis
4,062
1,599
0
558
13,911
5,323
0
9,264
4,647
0
11,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
31,579
112
Minions Killed
148
0
Camps Cleared
0
711,240
Distance Traveled
730,263
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,683
763
82
6
0
234,049
3
W
Bacchus
11,013
787
13
1
0
271,849
4
L
Cthulhu
10,076
720
34
2
0
266,269
0
W
Artemis
9,883
706
53
4
0
224,365
2
L
Sol
8,779
627
64
5
0
256,465
4
L
Nemesis
9,120
651
14
1
0
188,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role