Player Matchup

Anubis
Anubis
SOUFEND BONY
Anubis
Level 90
God Stats
166W - 163L
1,578 SR
Queue Stats
389W - 489L
1,469 Elo+
Party 1
Cerberus
Cerberus
XXXSnak3Eye2XXX
Cerberus
Level 106
God Stats
88W - 68L
1,557 SR
Queue Stats
518W - 648L
1,463 Elo+
Party 1
Medusa
Medusa
XxObi TanobiexX
Medusa
Level 44
God Stats
12W - 10L
1,510 SR
Queue Stats
162W - 199L
1,267 Elo+
Solo
Loki
Loki
nG Clout
Loki
Level 28
God Stats
1W - 2L
1,419 SR
Queue Stats
30W - 38L
1,323 Elo+
Party 1
Janus
Janus
xXWallyWestx
Janus
Level 39
God Stats
1W - 3L
1,472 SR
Queue Stats
21W - 18L
1,382 Elo+
Party 1
Team Averages
Level 61
1,507 SR
1,381 Elo+

VS

Team Averages
Level 63
1,467 SR
1,377 Elo+
Skadi
Skadi
Ada_wong_pari15
Skadi
Level 124
God Stats
5W - 2L
1,612 SR
Queue Stats
153W - 179L
1,473 Elo+
Solo
Kukulkan
Kukulkan
RS4DOLPHINS2WIN
Kukulkan
Level 54
God Stats
19W - 17L
1,499 SR
Queue Stats
133W - 133L
1,384 Elo+
Party 2
Ymir
Ymir
Superior_1_
Ymir
Level 29
God Stats
6W - 8L
1,392 SR
Queue Stats
104W - 109L
1,317 Elo+
Party 2
Hachiman
Hachiman
Xman-Na
Hachiman
Level 27
God Stats
4W - 3L
1,389 SR
Queue Stats
58W - 53L
1,341 Elo+
Party 2
Thanatos
Thanatos
bristonallison25
Thanatos
Level 83
God Stats
5W - 7L
1,440 SR
Queue Stats
154W - 169L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 6 / 1
5,805
415
2,885
6,202
2,613
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
12
5 / 2 / 2
8,135
581
6,670
9,973
4,731
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 8 / 3
6,181
442
3,523
9,346
2,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
12
2 / 5 / 0
7,581
542
3,402
10,154
2,535
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 0
7,339
524
1,431
4,589
1,209
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 1
10,682
763
8,835
7,009
2,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
15
0 / 0 / 2
8,870
634
2,763
3,178
1,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 10
8,567
612
4,692
7,099
3,273
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Xman-Na
Hachiman
11
2 / 3 / 5
7,177
513
4,307
5,968
1,278
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 2 / 2
9,792
699
7,694
11,187
3,907
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
23
24
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
W
Kukulkan
0
0
2
1
L
Anubis
1
6
1
0.25
W
1
2
10
3
L
Cerberus
5
2
2
3
W
Hachiman
Xman-Na
Hachiman
2
3
5
1.5
L
0
8
3
0.19
W
11
2
2
6
L
Loki
2
5
0
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,911
Damage
28,291
40,264
Taken
34,441
13,344
Mitigated
12,014
9,216
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,835
5,729
0
1,485
7,009
2,190
6,258
2,628
4,381
0
63,031
W
Kukulkan
2,763
122
0
0
3,178
1,366
0
1,431
1,747
53,738
0
L
Anubis
2,885
96
74
1,350
6,202
2,613
0
0
6,202
22,543
0
W
4,692
631
770
1,823
7,099
3,273
624
2,754
4,345
30,405
0
L
Cerberus
6,670
464
159
2,829
9,973
4,731
249
2,385
7,588
24,995
0
W
Hachiman
Xman-Na
Hachiman
4,307
2,863
0
1,123
5,968
1,278
1,452
2,850
3,118
0
18,542
L
3,523
1,079
99
1,242
9,346
2,256
386
1,976
7,370
0
25,829
W
7,694
1,577
0
12,648
11,187
3,907
0
1,323
9,864
0
53,978
L
Loki
3,402
785
0
3,189
10,154
2,535
0
331
9,823
0
41,626
L
1,431
115
0
274
4,589
1,209
0
2,763
1,826
44,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
45,088
312
Minions Killed
402
0
Camps Cleared
0
1,197,868
Distance Traveled
1,374,981
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,682
763
125
9
0
254,053
0
W
Kukulkan
8,870
634
101
7
0
293,314
4
L
Anubis
5,805
415
36
3
0
148,385
1
W
Ymir
8,567
612
56
4
0
277,657
3
L
Cerberus
8,135
581
49
4
0
271,969
1
W
Hachiman
7,177
513
33
2
0
249,928
0
L
Medusa
6,181
442
53
4
0
229,394
0
W
Thanatos
9,792
699
87
6
0
300,029
1
L
Loki
7,581
542
66
5
0
287,107
3
L
Janus
7,339
524
108
8
0
261,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role