Player Matchup

Ares
Ares
Coopertracker
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
GrT Sphinx
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 194L
1,209 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Threexchigga
Tsukuyomi
Level 29
God Stats
3W - 11L
1,404 SR
Queue Stats
31W - 35L
1,314 Elo+
Solo
Team Averages
Level 35
1,468 SR
1,265 Elo+

VS

Team Averages
Level 58
1,301 SR
1,242 Elo+
Jormungandr
Jormungandr
Dogoburger
Jormungandr
Level 65
God Stats
2W - 2L
1,240 SR
Queue Stats
96W - 122L
1,267 Elo+
Solo
Baron Samedi
Baron Samedi
Wickison
Baron Samedi
Level 93
God Stats
14W - 22L
1,321 SR
Queue Stats
135W - 154L
1,261 Elo+
Party 2
Neith
Neith
uhhlu
Neith
Level 16
God Stats
20W - 34L
1,343 SR
Queue Stats
23W - 34L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
13,438
640
3,702
22,142
26,731
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GrT Sphinx
Danzaburou
16
0 / 6 / 9
12,166
579
8,519
17,259
7,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Threexchigga
Tsukuyomi
17
8 / 4 / 0
13,637
649
18,572
13,797
5,883
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dogoburger
Jormungandr
14
4 / 4 / 3
12,925
615
11,149
13,948
6,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Wickison
Baron Samedi
19
8 / 3 / 5
14,529
692
14,486
15,300
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
uhhlu
Neith
17
2 / 3 / 9
13,332
635
17,534
12,376
4,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
10
Kills
14
14
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Jormungandr
Dogoburger
Jormungandr
4
4
3
1.38
L
Danzaburou
GrT Sphinx
Danzaburou
0
6
9
0.75
L
Tsukuyomi
Threexchigga
Tsukuyomi
8
4
0
2
W
Baron Samedi
Wickison
Baron Samedi
8
3
5
3.5
W
Neith
uhhlu
Neith
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
43,169
53,198
Taken
41,624
39,652
Mitigated
18,741
4,832
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,702
134
0
720
22,142
26,731
0
7,995
14,147
27,902
0
W
Jormungandr
Dogoburger
Jormungandr
11,149
1,803
471
1,005
13,948
6,883
147
1,631
12,317
48,738
0
L
Danzaburou
GrT Sphinx
Danzaburou
8,519
1,807
0
3,707
17,259
7,038
0
9,971
7,288
0
65,136
L
Tsukuyomi
Threexchigga
Tsukuyomi
18,572
4,319
0
405
13,797
5,883
0
7,795
6,002
0
76,576
W
Baron Samedi
Wickison
Baron Samedi
14,486
349
2,248
6,008
15,300
7,061
297
914
14,386
77,198
0
W
Neith
uhhlu
Neith
17,534
6,712
977
3,679
12,376
4,797
487
1,262
11,114
0
65,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
40,786
209
Minions Killed
250
0
Camps Cleared
0
1,008,535
Distance Traveled
920,553
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,438
640
42
2
0
303,095
1
W
Jormungandr
12,925
615
56
3
0
266,785
3
L
Danzaburou
12,166
579
84
4
0
304,200
4
L
Tsukuyomi
13,637
649
83
4
0
401,240
10
W
Baron Samedi
14,529
692
101
5
0
357,737
1
W
Neith
13,332
635
93
4
0
296,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role