Player Matchup

Fenrir
Fenrir
Kaleabras
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Rack866623
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Tamillar24
Danzaburou
Level 27
God Stats
4W - 5L
1,511 SR
Queue Stats
70W - 60L
1,531 Elo+
Solo
Ymir
Ymir
UntraceableCam
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,541 Elo+
Solo
Freya
Freya
Zerowar103
Freya
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,611 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,538 Elo+

VS

Team Averages
Level 9
1,725 SR
1,635 Elo+
Ullr
Ullr
Bails_FTB
Ullr
Level 2
God Stats
2W - 2L
1,733 SR
Queue Stats
2W - 2L
1,676 Elo+
Solo
Ra
Ra
ImitriD
Ra
Level 7
God Stats
4W - 2L
1,829 SR
Queue Stats
11W - 5L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
NatadaDynasty
Ao Kuang
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,797 Elo+
Solo
Neith
Neith
OGMrGoodkat
Neith
Level 5
God Stats
3W - 1L
1,721 SR
Queue Stats
7W - 5L
1,556 Elo+
Party 1
Ymir
Ymir
OneMoreRound
Ymir
Level 18
God Stats
4W - 4L
1,842 SR
Queue Stats
37W - 44L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaleabras
Fenrir
6
1 / 2 / 0
3,513
703
1,501
2,681
823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Rack866623
Kukulkan
2
0 / 1 / 0
2,582
516
168
632
181
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Tamillar24
Danzaburou
5
0 / 0 / 0
2,957
591
796
1,551
325
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 0
2,817
563
381
2,332
852
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Freya
4
0 / 2 / 0
3,113
623
0
3,419
903
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
5
1 / 1 / 1
3,216
643
668
1,573
338
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
3 / 0 / 1
4,260
852
1,861
1,137
315
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
NatadaDynasty
Ao Kuang
4
1 / 0 / 1
3,450
690
794
2,638
513
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

4
0 / 0 / 0
3,036
607
1,916
1,203
262
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

4
0 / 0 / 0
3,001
600
529
1,274
512
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
1
1
1.5
W
3
0
1
3.5
L
Fenrir
Kaleabras
Fenrir
1
2
0
0.5
W
Ao Kuang
NatadaDynasty
Ao Kuang
1
0
1
1.5
W
0
0
0
0
W
0
0
0
0
L
Kukulkan
Rack866623
Kukulkan
0
1
0
0
L
Danzaburou
Tamillar24
Danzaburou
0
0
0
0
L
0
0
0
0
L
Freya
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,846
Damage
5,768
10,615
Taken
7,825
3,084
Mitigated
1,940
3,764
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
668
512
0
0
1,573
338
0
0
1,573
0
5,832
W
1,861
437
0
895
1,137
315
0
168
969
17,166
0
L
Fenrir
Kaleabras
Fenrir
1,501
248
0
589
2,681
823
0
1,110
1,571
0
9,564
W
Ao Kuang
NatadaDynasty
Ao Kuang
794
256
0
921
2,638
513
0
0
2,638
8,854
0
W
1,916
789
0
765
1,203
262
0
206
997
0
9,904
W
529
124
0
500
1,274
512
0
175
1,099
3,846
0
L
Kukulkan
Rack866623
Kukulkan
168
76
0
70
632
181
0
510
122
2,599
0
L
Danzaburou
Tamillar24
Danzaburou
796
196
0
606
1,551
325
0
367
1,184
0
8,590
L
381
112
0
1,000
2,332
852
0
162
2,170
3,942
0
L
Freya
0
0
0
1,499
3,419
903
0
1,035
2,384
8,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,982
Gold Earned
16,963
69
Minions Killed
89
0
Camps Cleared
0
354,724
Distance Traveled
451,270
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,216
643
10
2
0
100,694
0
W
Ra
4,260
852
35
7
0
104,463
0
L
Fenrir
3,513
703
22
4
0
85,091
1
W
Ao Kuang
3,450
690
14
3
0
81,125
0
W
Neith
3,036
607
26
5
0
71,661
0
W
Ymir
3,001
600
4
1
0
93,327
2
L
Kukulkan
2,582
516
5
1
0
18,069
0
L
Danzaburou
2,957
591
12
2
0
81,303
0
L
Ymir
2,817
563
8
2
0
89,265
0
L
Freya
3,113
623
22
4
0
80,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role