Player Matchup

Achilles
Achilles
Its Kakuja
Achilles
Level 40
God Stats
12W - 7L
1,469 SR
Queue Stats
68W - 82L
1,327 Elo+
Party 1
Ratatoskr
Ratatoskr
Y OMallii
Ratatoskr
Level 28
God Stats
14W - 10L
1,673 SR
Queue Stats
44W - 43L
1,375 Elo+
Party 1
Fenrir
Fenrir
Y Rosji
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,781 Elo+
Party 1
Izanami
Izanami
Y Wolfi
Izanami
Level 27
God Stats
3W - 3L
1,442 SR
Queue Stats
25W - 36L
1,388 Elo+
Party 1
He Bo
He Bo
i diclonius
He Bo
Level 58
God Stats
3W - 1L
1,349 SR
Queue Stats
112W - 112L
1,373 Elo+
Party 1
Team Averages
Level 31
1,487 SR
1,449 Elo+

VS

Team Averages
Level 11
1,434 SR
1,326 Elo+
Cthulhu
Cthulhu
Broklyn Rage
Cthulhu
Level 7
God Stats
2W - 7L
1,426 SR
Queue Stats
8W - 12L
1,453 Elo+
Party 2
Thanatos
Thanatos
CoffeeReno 911
Thanatos
Level 17
God Stats
0W - 3L
1,134 SR
Queue Stats
30W - 41L
1,420 Elo+
Party 2
Izanami
Izanami
The_Main_Game1
Izanami
Level 23
God Stats
2W - 2L
1,610 SR
Queue Stats
57W - 50L
1,381 Elo+
Solo
Sol
Sol
Xurqo
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 3
Athena
Athena
localsil
Athena
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Its Kakuja
Achilles
19
7 / 4 / 20
12,613
1,147
16,531
16,664
13,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Y OMallii
Ratatoskr
20
17 / 3 / 19
14,146
1,286
25,846
13,729
5,803
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Y Rosji
Fenrir
18
2 / 7 / 18
11,096
1,009
9,214
12,885
5,399
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Y Wolfi
Izanami
20
8 / 5 / 23
13,138
1,194
25,557
14,582
6,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
19 / 1 / 14
14,614
1,329
28,176
10,638
4,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Broklyn Rage
Cthulhu
19
5 / 2 / 10
12,815
1,165
18,843
25,881
26,763
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
18
12 / 14 / 2
13,122
1,193
14,896
21,987
16,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 7 / 7
11,280
1,025
16,148
19,375
6,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Sol
Xurqo
Sol
17
0 / 14 / 6
10,079
916
5,665
20,168
6,689
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Athena
localsil
Athena
16
1 / 16 / 3
10,338
940
6,185
28,285
12,385
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
48
53
Kills
20
20
Deaths
53
94
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Broklyn Rage
Cthulhu
5
2
10
5
L
Thanatos
12
14
2
0.93
W
Achilles
Its Kakuja
Achilles
7
4
20
4.25
L
2
7
7
0.79
L
Sol
Xurqo
Sol
0
14
6
0.21
W
Ratatoskr
Y OMallii
Ratatoskr
17
3
19
8.83
W
Fenrir
Y Rosji
Fenrir
2
7
18
1.57
W
Izanami
Y Wolfi
Izanami
8
5
23
3.9
W
19
1
14
26
L
Athena
localsil
Athena
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,324
Damage
61,737
68,498
Taken
115,696
34,782
Mitigated
69,445
15,416
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Broklyn Rage
Cthulhu
18,843
1,468
183
4,148
25,881
26,763
0
5,302
20,579
45,480
0
L
Thanatos
14,896
5,452
558
6,747
21,987
16,777
0
4,968
17,019
0
19,273
W
Achilles
Its Kakuja
Achilles
16,531
9,365
0
1,437
16,664
13,096
0
6,787
9,677
0
23,478
L
16,148
8,240
0
0
19,375
6,831
0
4,506
14,869
0
42,667
L
Sol
Xurqo
Sol
5,665
1,431
0
817
20,168
6,689
0
5,674
14,494
16,431
0
W
Ratatoskr
Y OMallii
Ratatoskr
25,846
12,416
267
3,969
13,729
5,803
0
6,924
6,730
0
37,331
W
Fenrir
Y Rosji
Fenrir
9,214
2,980
0
316
12,885
5,399
0
5,148
7,662
0
17,313
W
Izanami
Y Wolfi
Izanami
25,557
20,797
291
2,944
14,582
6,277
0
5,676
8,656
0
48,160
W
28,176
3,782
416
5,776
10,638
4,207
0
5,458
5,080
56,398
0
L
Athena
localsil
Athena
6,185
2,646
183
1,140
28,285
12,385
0
7,726
20,559
16,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,607
Gold Earned
57,634
173
Minions Killed
145
9
Camps Cleared
2
1,002,624
Distance Traveled
934,861
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,815
1,165
43
4
0
241,728
1
L
Thanatos
13,122
1,193
6
1
1
199,052
2
W
Achilles
12,613
1,147
16
1
0
195,577
0
L
Izanami
11,280
1,025
57
5
1
178,019
0
L
Sol
10,079
916
17
2
0
150,693
2
W
Ratatoskr
14,146
1,286
16
1
4
247,349
0
W
Fenrir
11,096
1,009
13
1
4
211,227
0
W
Izanami
13,138
1,194
58
5
0
165,856
0
W
He Bo
14,614
1,329
70
6
1
182,615
0
L
Athena
10,338
940
22
2
0
165,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role