Player Matchup

Fenrir
Fenrir
BERS3RK-_-24
Fenrir
Level 25
God Stats
4W - 0L
1,534 SR
Queue Stats
34W - 25L
1,573 Elo+
Party 1
Cupid
Cupid
Sh_wrath
Cupid
Level 25
God Stats
14W - 11L
1,526 SR
Queue Stats
51W - 41L
1,539 Elo+
Party 1
King Arthur
King Arthur
XMUNCHENX2
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,546 Elo+
Party 1
Team Averages
Level 20
1,520 SR
1,553 Elo+

VS

Team Averages
Level 43
1,432 SR
1,196 Elo+
Ah Muzen Cab
Ah Muzen Cab
Darakobama77
Ah Muzen Cab
Level 91
God Stats
5W - 7L
1,538 SR
Queue Stats
46W - 68L
1,420 Elo+
Party 2
Cerberus
Cerberus
FelinePaper6661
Cerberus
Level 22
God Stats
4W - 7L
1,253 SR
Queue Stats
14W - 25L
967 Elo+
Solo
Kukulkan
Kukulkan
TheBaconator02
Kukulkan
Level 15
God Stats
2W - 1L
1,505 SR
Queue Stats
2W - 4L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 5 / 15
16,459
633
19,112
23,588
12,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Sh_wrath
Cupid
20
11 / 3 / 12
18,556
714
27,293
25,824
9,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
XMUNCHENX2
King Arthur
20
10 / 2 / 13
17,641
679
15,511
23,162
27,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Darakobama77
Ah Muzen Cab
20
7 / 7 / 2
17,675
680
32,359
24,260
9,561
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
17
1 / 10 / 5
13,832
532
7,462
28,516
24,104
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
18
2 / 10 / 6
15,210
585
9,991
18,258
7,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
27
Kills
10
10
Deaths
27
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
5
15
2.7
L
Ah Muzen Cab
Darakobama77
Ah Muzen Cab
7
7
2
1.14
L
Cerberus
1
10
5
0.35
W
Cupid
Sh_wrath
Cupid
11
3
12
5.67
L
Kukulkan
2
10
6
0.5
W
King Arthur
XMUNCHENX2
King Arthur
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,916
Damage
49,812
72,574
Taken
71,034
49,896
Mitigated
41,271
30,231
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,112
8,796
0
8,639
23,588
12,894
201
7,071
16,517
0
61,585
L
Ah Muzen Cab
Darakobama77
Ah Muzen Cab
32,359
13,303
0
6,398
24,260
9,561
970
278
23,732
0
160,343
L
Cerberus
7,462
650
513
7,073
28,516
24,104
295
0
28,244
22,080
0
W
Cupid
Sh_wrath
Cupid
27,293
21,350
417
17,165
25,824
9,413
2,785
5,738
20,086
0
147,174
L
Kukulkan
9,991
1,110
0
1,270
18,258
7,606
416
0
18,108
40,997
0
W
King Arthur
XMUNCHENX2
King Arthur
15,511
1,834
0
4,010
23,162
27,589
0
4,826
18,336
484
96,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,656
Gold Earned
46,717
362
Minions Killed
277
0
Camps Cleared
0
1,386,025
Distance Traveled
1,118,818
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,459
633
65
3
0
458,770
1
L
Ah Muzen Cab
17,675
680
183
7
0
430,312
2
L
Cerberus
13,832
532
29
1
0
376,837
0
W
Cupid
18,556
714
200
8
0
434,007
0
L
Kukulkan
15,210
585
65
3
0
311,669
0
W
King Arthur
17,641
679
97
4
0
493,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role