Player Matchup

Sol
Sol
Explicit Gam3R1
Sol
Level 28
God Stats
12W - 8L
1,433 SR
Queue Stats
25W - 17L
1,335 Elo+
Solo
Artemis
Artemis
HazardousFire
Artemis
Level 6
God Stats
5W - 11L
1,376 SR
Queue Stats
7W - 21L
1,235 Elo+
Party 2
Amaterasu
Amaterasu
xXF3ARxFLUFFYXx-
Amaterasu
Level 16
God Stats
2W - 6L
1,287 SR
Queue Stats
8W - 25L
1,195 Elo+
Party 2
Team Averages
Level 17
1,365 SR
1,255 Elo+

VS

Team Averages
Level 40
1,488 SR
1,275 Elo+
Freya
Freya
AidanBossTime
Freya
Level 68
God Stats
4W - 1L
1,645 SR
Queue Stats
142W - 151L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Cubanamala
Cthulhu
Level 27
God Stats
2W - 3L
1,318 SR
Queue Stats
5W - 13L
1,163 Elo+
Solo
Fenrir
Fenrir
DMURR2
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 112L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
9,831
614
10,522
14,990
4,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
12
2 / 8 / 5
9,634
602
9,039
10,312
3,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
12
4 / 6 / 2
9,472
592
5,879
18,211
11,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 5
12,115
757
19,834
12,594
4,774
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Cubanamala
Cthulhu
13
0 / 6 / 11
9,828
614
6,968
15,596
10,084
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
DMURR2
Fenrir
14
8 / 2 / 7
11,355
710
7,464
10,325
3,833
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
19
19
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Cthulhu
Cubanamala
Cthulhu
0
6
11
0.92
W
Fenrir
DMURR2
Fenrir
8
2
7
5.75
L
2
5
5
0.9
L
Artemis
2
8
5
0.56
L
Amaterasu
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,440
Damage
34,266
43,513
Taken
38,515
19,460
Mitigated
18,691
10,643
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,834
8,910
0
6,862
12,594
4,774
2,305
2,740
9,679
71,645
0
W
Cthulhu
Cubanamala
Cthulhu
6,968
110
264
0
15,596
10,084
516
6,052
9,339
29,733
0
W
Fenrir
DMURR2
Fenrir
7,464
2,599
0
3,544
10,325
3,833
0
1,770
8,100
0
27,639
L
10,522
3,852
0
4,391
14,990
4,854
588
10,406
4,584
33,148
0
L
Artemis
9,039
4,913
0
177
10,312
3,371
354
5,118
5,194
0
38,413
L
Amaterasu
5,879
1,149
0
6,075
18,211
11,235
0
11,407
6,804
0
20,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
33,298
117
Minions Killed
167
0
Camps Cleared
0
636,813
Distance Traveled
865,321
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,115
757
94
6
0
291,448
2
W
Cthulhu
9,828
614
36
2
0
271,070
0
W
Fenrir
11,355
710
37
2
0
302,803
0
L
Sol
9,831
614
41
3
0
181,921
0
L
Artemis
9,634
602
48
3
0
189,863
0
L
Amaterasu
9,472
592
28
2
0
265,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role