Player Matchup

Ymir
Ymir
Charlez1
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
F34R_AM1DR34M1NG
Arachne
Level 13
God Stats
8W - 8L
1,505 SR
Queue Stats
20W - 27L
1,108 Elo+
Party 1
King Arthur
King Arthur
Marcusbryson
King Arthur
Level 25
God Stats
23W - 41L
1,305 SR
Queue Stats
44W - 75L
1,110 Elo+
Party 1
Neith
Neith
dopaminefarmer
Neith
Level 28
God Stats
9W - 13L
1,396 SR
Queue Stats
35W - 49L
1,190 Elo+
Solo
Ra
Ra
krazy53511
Ra
Level 10
God Stats
3W - 6L
1,276 SR
Queue Stats
4W - 16L
929 Elo+
Solo
Team Averages
Level 16
1,396 SR
1,168 Elo+

VS

Team Averages
Level 23
1,338 SR
1,253 Elo+
Cthulhu
Cthulhu
DaBiTuP4G2T0
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TTV_chronic763
Danzaburou
Level 29
God Stats
8W - 11L
1,342 SR
Queue Stats
87W - 91L
1,124 Elo+
Solo
Arachne
Arachne
VictorLG559
Arachne
Level 28
God Stats
1W - 1L
1,131 SR
Queue Stats
44W - 41L
1,171 Elo+
Solo
Aphrodite
Aphrodite
XKate-Denson_260
Aphrodite
Level 27
God Stats
11W - 14L
1,464 SR
Queue Stats
31W - 35L
1,245 Elo+
Solo
Nu Wa
Nu Wa
b_rad12021
Nu Wa
Level 29
God Stats
6W - 2L
1,254 SR
Queue Stats
103W - 132L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 5 / 2
4,913
378
1,447
8,457
3,590
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
5,329
410
2,590
11,988
3,033
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Marcusbryson
King Arthur
9
0 / 3 / 0
5,432
418
910
7,266
3,281
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 4 / 0
6,177
475
6,535
8,405
2,528
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 10 / 1
5,101
392
1,813
11,174
3,007
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaBiTuP4G2T0
Cthulhu
9
4 / 6 / 2
6,837
526
2,818
8,776
6,801
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
TTV_chronic763
Danzaburou
12
4 / 0 / 5
7,780
598
6,179
3,954
1,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
VictorLG559
Arachne
13
7 / 0 / 5
7,986
614
6,107
7,537
3,121
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
10
2 / 0 / 3
6,596
507
2,603
4,080
1,176
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
13
10 / 0 / 8
8,437
649
14,103
4,101
1,423
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
27
27
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
W
Cthulhu
DaBiTuP4G2T0
Cthulhu
4
6
2
0.83
L
0
5
0
0
L
King Arthur
Marcusbryson
King Arthur
0
3
0
0
W
Danzaburou
TTV_chronic763
Danzaburou
4
0
5
6.5
W
Arachne
VictorLG559
Arachne
7
0
5
9.5
W
Aphrodite
2
0
3
3.5
W
Nu Wa
10
0
8
14
L
3
4
0
0.75
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,295
Damage
31,810
47,290
Taken
28,448
15,439
Mitigated
13,773
8,128
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,447
584
0
0
8,457
3,590
0
3,883
4,503
11,162
0
W
Cthulhu
DaBiTuP4G2T0
Cthulhu
2,818
575
87
420
8,776
6,801
531
1,291
7,485
12,878
0
L
2,590
1,355
0
3,885
11,988
3,033
0
4,369
7,594
0
25,125
L
King Arthur
Marcusbryson
King Arthur
910
46
0
1,732
7,266
3,281
140
591
6,675
0
21,271
W
Danzaburou
TTV_chronic763
Danzaburou
6,179
3,293
0
349
3,954
1,252
4,456
43
3,786
0
31,685
W
Arachne
VictorLG559
Arachne
6,107
4,972
0
3,247
7,537
3,121
772
344
7,118
0
37,274
W
Aphrodite
2,603
35
2,674
3,022
4,080
1,176
1,037
34
4,046
15,907
0
W
Nu Wa
14,103
4,174
0
1,656
4,101
1,423
2,235
1,548
2,553
36,002
0
L
6,535
3,662
0
1,695
8,405
2,528
230
2,973
5,332
0
30,556
L
1,813
828
0
816
11,174
3,007
52
7,412
3,662
15,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
37,636
172
Minions Killed
215
0
Camps Cleared
0
887,801
Distance Traveled
1,120,912
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,913
378
17
1
0
175,319
1
W
Cthulhu
6,837
526
21
2
0
255,899
1
L
Arachne
5,329
410
42
3
0
206,606
1
L
King Arthur
5,432
418
42
3
0
184,278
0
W
Danzaburou
7,780
598
69
5
0
216,851
0
W
Arachne
7,986
614
60
5
0
256,052
0
W
Aphrodite
6,596
507
26
2
0
212,226
0
W
Nu Wa
8,437
649
39
3
0
179,884
0
L
Neith
6,177
475
44
3
0
176,597
2
L
Ra
5,101
392
27
2
0
145,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role