Player Matchup

Loki
Loki
BloodHorizon3
Loki
Level 132
God Stats
1W - 0L
1,311 SR
Queue Stats
10W - 7L
1,549 Elo+
Party 4
Agni
Agni
SomeDumbFatty
Agni
Level 152
God Stats
4W - 1L
1,683 SR
Queue Stats
157W - 148L
1,513 Elo+
Solo
Izanami
Izanami
Storm Infrno
Izanami
Level 108
God Stats
1W - 1L
1,286 SR
Queue Stats
41W - 45L
1,469 Elo+
Party 2
Terra
Terra
Svecilicmage
Terra
Level 108
God Stats
1W - 0L
1,476 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 4
Chaac
Chaac
zombiestrike95
Chaac
Level 95
God Stats
2W - 3L
1,264 SR
Queue Stats
286W - 285L
1,605 Elo+
Party 2
Team Averages
Level 119
1,404 SR
1,540 Elo+

VS

Team Averages
Level 134
1,543 SR
1,495 Elo+
Scylla
Scylla
Hype Vexx
Scylla
Level 144
God Stats
1W - 2L
1,550 SR
Queue Stats
25W - 24L
1,543 Elo+
Party 3
Anhur
Anhur
IHM LuXurYlusT
Anhur
Level 160
God Stats
2W - 5L
1,427 SR
Queue Stats
228W - 243L
1,482 Elo+
Solo
Freya
Freya
MailMan1492
Freya
Level 149
God Stats
7W - 2L
1,689 SR
Queue Stats
311W - 325L
1,486 Elo+
Party 1
Thoth
Thoth
TG Seal
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,517 Elo+
Party 3
Guan Yu
Guan Yu
iTZ_DeeJaY_K-oS
Guan Yu
Level 160
God Stats
0W - 1L
1,546 SR
Queue Stats
23W - 42L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 11
13,615
801
17,447
16,788
5,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 4 / 13
12,310
724
23,992
10,696
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Storm Infrno
Izanami
19
5 / 7 / 15
12,213
718
15,900
18,945
5,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 2 / 25
12,059
709
8,938
22,499
24,538
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 6 / 16
15,262
898
25,112
33,170
33,807
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hype Vexx
Scylla
20
7 / 6 / 10
12,906
759
26,753
15,085
6,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
8 / 10 / 9
11,275
663
12,518
18,469
7,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 8 / 15
11,847
697
19,425
23,541
10,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
TG Seal
Thoth
17
4 / 7 / 9
10,872
640
14,079
13,086
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 7 / 17
11,798
694
9,902
26,907
40,301
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
86
38
Kills
26
26
Deaths
38
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
11
7
11
2.36
L
Scylla
Hype Vexx
Scylla
7
6
10
2
L
8
10
9
1.25
L
4
8
15
1.44
W
6
4
13
3.13
W
Izanami
Storm Infrno
Izanami
5
7
15
1.79
W
2
2
25
7.25
L
Thoth
TG Seal
Thoth
4
7
9
1.21
L
3
7
17
1.64
W
14
6
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,389
Damage
82,677
102,098
Taken
97,088
72,763
Mitigated
69,906
49,149
Healing
28,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,447
4,863
2,812
2,953
16,788
5,525
1,672
9,487
7,301
0
26,402
L
Scylla
Hype Vexx
Scylla
26,753
2,796
29
1,789
15,085
6,695
110
3,668
11,267
61,855
0
L
12,518
5,300
1,474
1,399
18,469
7,710
0
9,019
9,283
0
20,512
L
19,425
6,167
1,904
9,555
23,541
10,289
0
8,789
14,477
28,002
0
W
23,992
1,692
2,594
1,821
10,696
3,158
181
4,812
5,884
36,544
0
W
Izanami
Storm Infrno
Izanami
15,900
8,163
1,587
1,850
18,945
5,735
2,065
11,862
7,083
0
46,024
W
8,938
1,690
10,481
9,242
22,499
24,538
503
12,616
9,883
19,637
0
L
Thoth
TG Seal
Thoth
14,079
644
481
857
13,086
4,911
0
2,264
10,663
33,535
0
L
9,902
1,072
3,825
7,073
26,907
40,301
0
9,190
17,490
0
15,984
W
25,112
5,910
1,382
14,427
33,170
33,807
1,024
21,480
11,690
0
54,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,459
Gold Earned
58,698
165
Minions Killed
170
0
Camps Cleared
0
1,556,490
Distance Traveled
1,252,220
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,615
801
14
1
0
309,333
0
L
Scylla
12,906
759
80
5
0
266,868
0
L
Anhur
11,275
663
29
2
0
196,444
0
L
Freya
11,847
697
12
1
0
243,257
0
W
Agni
12,310
724
23
1
0
318,298
0
W
Izanami
12,213
718
47
3
0
280,444
1
W
Terra
12,059
709
28
2
0
350,647
2
L
Thoth
10,872
640
37
2
0
246,736
0
L
Guan Yu
11,798
694
12
1
0
298,915
0
W
Chaac
15,262
898
53
3
0
297,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role