Player Matchup

Fenrir
Fenrir
DJ_Ninja_Aj
Fenrir
Level 15
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 3L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
Owens B 0reo
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,607 Elo+
Solo
Ares
Ares
Razor_RamonGG71
Ares
Level 25
God Stats
13W - 13L
1,572 SR
Queue Stats
42W - 43L
1,607 Elo+
Solo
Hera
Hera
SpectrumPablisky
Hera
Level 29
God Stats
0W - 4L
1,172 SR
Queue Stats
99W - 110L
1,351 Elo+
Solo
Anhur
Anhur
ZeroKetchup7208
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,671 Elo+
Solo
Team Averages
Level 21
1,396 SR
1,563 Elo+

VS

Team Averages
Level 38
1,627 SR
1,690 Elo+
Ah Muzen Cab
Ah Muzen Cab
Carvid538
Ah Muzen Cab
Level 122
God Stats
30W - 10L
1,838 SR
Queue Stats
205W - 158L
1,695 Elo+
Party 1
Hades
Hades
CarvidLópez
Hades
Level 16
God Stats
27W - 12L
1,796 SR
Queue Stats
34W - 18L
1,716 Elo+
Party 1
Horus
Horus
Ftavo6912
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 19L
1,761 Elo+
Party 1
Ymir
Ymir
Gangsta707
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,670 Elo+
Solo
Scylla
Scylla
xAJBogard09xx
Scylla
Level 22
God Stats
20W - 12L
1,503 SR
Queue Stats
103W - 61L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 12 / 1
5,595
430
1,216
13,111
4,401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Owens B 0reo
Cu Chulainn
11
2 / 1 / 0
6,753
519
10,756
11,192
8,203
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
6 / 4 / 1
7,723
594
5,838
8,729
4,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 6 / 2
6,799
523
3,726
6,976
2,367
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 3
6,613
509
5,549
10,990
3,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Carvid538
Ah Muzen Cab
12
1 / 3 / 5
7,116
547
9,196
10,419
3,061
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

11
0 / 1 / 5
6,457
497
3,308
5,082
3,772
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Ftavo6912
Horus
12
1 / 3 / 0
7,322
563
5,781
11,998
8,168
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

13
12 / 1 / 4
9,324
717
7,657
8,845
4,086
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
13 / 3 / 3
8,941
688
9,461
6,752
2,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
11
Kills
27
27
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Carvid538
Ah Muzen Cab
1
3
5
1.17
W
0
1
5
2.5
L
Fenrir
0
12
1
0.04
W
Horus
Ftavo6912
Horus
1
3
0
0.33
W
12
1
4
14
L
Cu Chulainn
Owens B 0reo
Cu Chulainn
2
1
0
2
L
6
4
1
1.63
L
2
6
2
0.5
L
1
4
3
0.63
W
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
35,403
50,998
Taken
43,096
23,267
Mitigated
21,227
9,832
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Carvid538
Ah Muzen Cab
9,196
3,953
499
5,375
10,419
3,061
3,338
4,193
6,226
0
50,162
W
3,308
664
691
1,332
5,082
3,772
455
1,077
3,955
17,194
0
L
Fenrir
1,216
447
0
1,002
13,111
4,401
624
8,895
4,216
0
17,380
W
Horus
Ftavo6912
Horus
5,781
2,868
639
6,134
11,998
8,168
396
887
10,386
0
35,996
W
7,657
2,355
0
3,100
8,845
4,086
392
1,871
6,899
42,909
0
L
Cu Chulainn
Owens B 0reo
Cu Chulainn
10,756
2,602
0
4,017
11,192
8,203
0
1,315
9,312
0
40,387
L
5,838
153
0
1,000
8,729
4,894
0
3,118
5,611
19,512
0
L
3,726
1,360
0
240
6,976
2,367
0
2,807
4,144
28,149
0
L
5,549
3,179
0
3,573
10,990
3,402
0
4,291
6,699
0
36,120
W
9,461
1,388
0
2,160
6,752
2,140
1,199
1,536
5,216
49,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
39,160
239
Minions Killed
353
0
Camps Cleared
0
1,190,282
Distance Traveled
1,122,336
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,116
547
80
6
0
226,585
2
W
Hades
6,457
497
37
3
0
218,121
4
L
Fenrir
5,595
430
23
2
0
233,980
0
W
Horus
7,322
563
74
6
0
235,523
1
W
Ymir
9,324
717
74
6
0
220,479
0
L
Cu Chulainn
6,753
519
67
5
0
265,710
2
L
Ares
7,723
594
18
1
0
262,394
2
L
Hera
6,799
523
45
3
0
236,070
0
L
Anhur
6,613
509
86
7
0
192,128
3
W
Scylla
8,941
688
88
7
0
221,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role