Player Matchup

Merlin
Merlin
Jamesam
Merlin
Level 3
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
997 Elo+
Party 1
Kukulkan
Kukulkan
Layvern
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,090 Elo+
Party 1
Cthulhu
Cthulhu
i_hit_bongos
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
920 Elo+
Party 1
Team Averages
Level 8
1,433 SR
1,002 Elo+

VS

Team Averages
Level 72
1,396 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
AleValarjär
Tsukuyomi
Level 128
God Stats
4W - 1L
1,385 SR
Queue Stats
251W - 272L
1,435 Elo+
Solo
Neith
Neith
XSanicX
Neith
Level 18
God Stats
3W - 3L
1,303 SR
Queue Stats
35W - 30L
1,394 Elo+
Party 2
Scylla
Scylla
Zhaendia
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jamesam
Merlin
11
2 / 10 / 1
8,067
733
6,268
11,037
3,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Layvern
Kukulkan
10
2 / 10 / 2
8,104
737
2,388
9,004
4,916
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
i_hit_bongos
Cthulhu
12
3 / 9 / 3
9,020
820
5,477
14,480
5,834
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AleValarjär
Tsukuyomi
13
11 / 3 / 11
10,257
932
11,113
8,245
2,889
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
XSanicX
Neith
13
8 / 2 / 10
9,584
871
7,337
9,077
2,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Zhaendia
Scylla
14
10 / 2 / 11
10,287
935
10,101
7,100
1,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
29
29
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AleValarjär
Tsukuyomi
11
3
11
5.5
L
Merlin
Jamesam
Merlin
2
10
1
0.25
L
Kukulkan
Layvern
Kukulkan
2
10
2
0.3
W
Neith
XSanicX
Neith
8
2
10
6.5
W
Scylla
Zhaendia
Scylla
10
2
11
7.75
L
Cthulhu
i_hit_bongos
Cthulhu
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,133
Damage
28,551
34,521
Taken
24,422
14,146
Mitigated
7,535
0
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AleValarjär
Tsukuyomi
11,113
4,276
0
2,572
8,245
2,889
685
3,655
4,590
0
40,220
L
Merlin
Jamesam
Merlin
6,268
551
0
0
11,037
3,396
0
3,438
7,599
23,732
0
L
Kukulkan
Layvern
Kukulkan
2,388
576
0
0
9,004
4,916
0
3,176
5,828
9,900
0
W
Neith
XSanicX
Neith
7,337
3,488
0
3,425
9,077
2,727
1,158
5,235
3,842
0
28,487
W
Scylla
Zhaendia
Scylla
10,101
1,550
0
3,257
7,100
1,919
975
5,331
1,769
30,848
0
L
Cthulhu
i_hit_bongos
Cthulhu
5,477
344
0
0
14,480
5,834
0
3,535
10,945
20,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,191
Gold Earned
30,128
73
Minions Killed
136
0
Camps Cleared
0
473,281
Distance Traveled
603,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,257
932
39
4
0
216,766
0
L
Merlin
8,067
733
29
3
0
157,325
0
L
Kukulkan
8,104
737
16
1
0
157,969
0
W
Neith
9,584
871
45
4
0
195,232
0
W
Scylla
10,287
935
52
5
0
191,945
0
L
Cthulhu
9,020
820
28
3
0
157,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role