Player Matchup

Fenrir
Fenrir
DaZe T0x1c
Fenrir
Level 71
God Stats
3W - 3L
1,295 SR
Queue Stats
363W - 348L
1,418 Elo+
Solo
Cerberus
Cerberus
Jewels4k1
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 272L
1,424 Elo+
Party 2
Skadi
Skadi
Reckl3ssGring0
Skadi
Level 104
God Stats
7W - 1L
1,815 SR
Queue Stats
350W - 383L
1,446 Elo+
Party 3
King Arthur
King Arthur
jdako
King Arthur
Level 87
God Stats
11W - 14L
1,535 SR
Queue Stats
244W - 257L
1,428 Elo+
Party 3
Tsukuyomi
Tsukuyomi
spiralking1234
Tsukuyomi
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
570W - 531L
1,458 Elo+
Party 2
Team Averages
Level 107
1,529 SR
1,435 Elo+

VS

Team Averages
Level 107
1,464 SR
1,390 Elo+
Cthulhu
Cthulhu
DRAGON MECH420
Cthulhu
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,410 Elo+
Party 1
Anhur
Anhur
Dragonboyy7
Anhur
Level 128
God Stats
3W - 4L
1,470 SR
Queue Stats
137W - 168L
1,386 Elo+
Party 1
Rama
Rama
FlamyFlame28
Rama
Level 124
God Stats
0W - 7L
1,316 SR
Queue Stats
144W - 155L
1,388 Elo+
Party 1
Fafnir
Fafnir
naqdog
Fafnir
Level 131
God Stats
14W - 14L
1,524 SR
Queue Stats
332W - 346L
1,394 Elo+
Solo
Thor
Thor
opjobro11
Thor
Level 53
God Stats
8W - 9L
1,508 SR
Queue Stats
210W - 206L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaZe T0x1c
Fenrir
6
2 / 1 / 1
3,773
755
1,711
3,218
772
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Jewels4k1
Cerberus
7
0 / 1 / 0
3,602
720
1,075
2,563
768
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 1
3,592
718
2,203
2,134
510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
jdako
King Arthur
6
1 / 0 / 2
3,412
682
1,400
3,130
895
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
spiralking1234
Tsukuyomi
5
1 / 1 / 2
3,279
656
2,185
2,538
377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 0
3,323
665
1,040
1,348
451
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
2,884
577
1,317
2,541
265
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 2 / 1
2,970
594
2,062
3,231
342
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
naqdog
Fafnir
5
0 / 1 / 1
3,095
619
631
2,943
1,524
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
4
0 / 1 / 0
3,010
602
1,676
3,122
656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
1
3
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Fenrir
DaZe T0x1c
Fenrir
2
1
1
2.5
L
0
1
0
0
L
0
2
1
0.25
W
Cerberus
Jewels4k1
Cerberus
0
1
0
0
W
1
0
1
1.5
W
King Arthur
jdako
King Arthur
1
0
2
2
L
Fafnir
naqdog
Fafnir
0
1
1
0.5
L
Thor
0
1
0
0
W
Tsukuyomi
spiralking1234
Tsukuyomi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,574
Damage
6,726
13,583
Taken
13,185
3,322
Mitigated
3,238
5,362
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,040
428
0
386
1,348
451
0
928
420
4,424
0
W
Fenrir
DaZe T0x1c
Fenrir
1,711
502
0
760
3,218
772
0
79
3,139
0
11,925
L
1,317
749
0
670
2,541
265
0
0
2,416
0
6,732
L
2,062
1,868
0
916
3,231
342
0
0
3,181
0
7,093
W
Cerberus
Jewels4k1
Cerberus
1,075
262
0
996
2,563
768
0
915
1,523
11,550
0
W
2,203
1,579
0
1,235
2,134
510
58
552
1,582
0
13,477
W
King Arthur
jdako
King Arthur
1,400
365
198
1,653
3,130
895
0
0
3,130
0
9,952
L
Fafnir
naqdog
Fafnir
631
66
0
1,754
2,943
1,524
0
0
2,943
5,734
0
L
Thor
1,676
654
0
1,209
3,122
656
0
147
2,975
0
9,019
W
Tsukuyomi
spiralking1234
Tsukuyomi
2,185
694
198
322
2,538
377
0
0
2,538
0
7,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,658
Gold Earned
15,282
113
Minions Killed
54
0
Camps Cleared
0
481,653
Distance Traveled
394,898
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,323
665
7
1
0
64,883
0
W
Fenrir
3,773
755
25
5
0
112,386
0
L
Anhur
2,884
577
9
2
0
74,704
0
L
Rama
2,970
594
16
3
0
74,511
1
W
Cerberus
3,602
720
37
7
0
80,357
1
W
Skadi
3,592
718
23
5
0
85,171
4
W
King Arthur
3,412
682
12
2
0
108,398
0
L
Fafnir
3,095
619
4
1
0
89,328
0
L
Thor
3,010
602
18
4
0
91,472
0
W
Tsukuyomi
3,279
656
16
3
0
95,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role