Player Matchup

Cthulhu
Cthulhu
Sir-doucheingham
Cthulhu
Level 16
God Stats
2W - 1L
1,278 SR
Queue Stats
8W - 14L
1,099 Elo+
Party 1
Loki
Loki
TheMythicalGlub
Loki
Level 27
God Stats
3W - 2L
1,383 SR
Queue Stats
14W - 16L
1,098 Elo+
Party 1
Hel
Hel
zackattack1359
Hel
Level 18
God Stats
4W - 4L
1,134 SR
Queue Stats
5W - 7L
962 Elo+
Party 1
Team Averages
Level 20
1,265 SR
1,053 Elo+

VS

Team Averages
Level 15
1,334 SR
995 Elo+
Ymir
Ymir
multiverse2047
Ymir
Level 15
God Stats
0W - 2L
1,422 SR
Queue Stats
1W - 5L
1,032 Elo+
Solo
Izanami
Izanami
sierrabeara25
Izanami
Level 24
God Stats
23W - 32L
1,398 SR
Queue Stats
24W - 32L
995 Elo+
Solo
Fenrir
Fenrir
totoalpha
Fenrir
Level 7
God Stats
9W - 15L
1,182 SR
Queue Stats
18W - 44L
959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 15
8,587
781
7,206
11,090
7,188
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
14 / 0 / 5
9,902
900
6,322
7,345
2,515
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 16
7,975
725
7,634
5,068
1,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
6,650
605
629
8,179
3,007
Izanami
10
1 / 3 / 0
6,503
591
5,202
8,809
2,998
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
totoalpha
Fenrir
9
1 / 10 / 0
7,134
649
3,723
10,588
4,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
20
Kills
2
2
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
W
14
0
5
16.5
L
0
7
2
0.14
L
Izanami
1
3
0
0.33
L
Fenrir
totoalpha
Fenrir
1
10
0
0.1
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,162
Damage
9,554
23,503
Taken
27,576
11,113
Mitigated
10,361
13,118
Healing
1,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,206
398
32
180
11,090
7,188
126
0
11,090
24,961
0
W
6,322
2,058
0
1,679
7,345
2,515
1,633
300
7,045
0
47,517
L
629
127
0
0
8,179
3,007
0
4,178
4,001
3,628
0
L
Izanami
5,202
3,336
0
1,030
8,809
2,998
0
5,500
3,309
0
21,617
L
Fenrir
totoalpha
Fenrir
3,723
1,035
0
130
10,588
4,356
0
5,242
5,346
0
13,279
W
7,634
612
7,726
3,501
5,068
1,410
812
401
4,667
17,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
20,287
124
Minions Killed
52
0
Camps Cleared
0
592,177
Distance Traveled
466,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,587
781
36
3
0
187,909
0
W
Loki
9,902
900
66
6
0
214,154
0
L
Ymir
6,650
605
3
0
0
131,306
0
L
Izanami
6,503
591
32
3
0
176,371
0
L
Fenrir
7,134
649
17
2
0
158,858
0
W
Hel
7,975
725
22
2
0
190,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role