Player Matchup

Danzaburou
Danzaburou
DjinnTzu
Danzaburou
Level 51
God Stats
1W - 8L
1,208 SR
Queue Stats
62W - 73L
1,457 Elo+
Party 1
Hercules
Hercules
Frostuser
Hercules
Level 43
God Stats
3W - 5L
1,475 SR
Queue Stats
6W - 8L
1,451 Elo+
Solo
Janus
Janus
NortonKiller17
Janus
Level 64
God Stats
0W - 2L
1,321 SR
Queue Stats
154W - 155L
1,462 Elo+
Party 1
Arachne
Arachne
Skullma
Arachne
Level 68
God Stats
1W - 2L
1,621 SR
Queue Stats
249W - 248L
1,468 Elo+
Party 1
Yemoja
Yemoja
smokeyyoyo
Yemoja
Level 32
God Stats
1W - 3L
1,426 SR
Queue Stats
82W - 102L
1,461 Elo+
Party 1
Team Averages
Level 52
1,410 SR
1,460 Elo+

VS

Team Averages
Level 99
1,657 SR
1,556 Elo+
Hercules
Hercules
NEVERX329
Hercules
Level 119
God Stats
28W - 13L
1,638 SR
Queue Stats
335W - 324L
1,615 Elo+
Party 2
Scylla
Scylla
Slave4Neith
Scylla
Level 158
God Stats
5W - 4L
1,666 SR
Queue Stats
236W - 216L
1,615 Elo+
Party 2
Nu Wa
Nu Wa
TheRealNemxsis
Nu Wa
Level 155
God Stats
9W - 1L
1,797 SR
Queue Stats
226W - 205L
1,635 Elo+
Party 2
Ne Zha
Ne Zha
Theblut100
Ne Zha
Level 41
God Stats
4W - 2L
1,686 SR
Queue Stats
25W - 29L
1,416 Elo+
Solo
Ullr
Ullr
theRydex
Ullr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DjinnTzu
Danzaburou
4
0 / 5 / 0
3,523
440
1,228
5,229
1,335
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Frostuser
Hercules
8
0 / 3 / 0
4,164
521
878
4,433
2,022
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,216
527
0
5,776
1,437
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Skullma
Arachne
5
1 / 4 / 0
4,230
529
2,809
7,755
2,099
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
smokeyyoyo
Yemoja
5
0 / 3 / 0
3,780
473
1,349
7,305
2,823
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NEVERX329
Hercules
8
3 / 0 / 5
6,053
757
3,885
3,823
1,589
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
7 / 0 / 3
6,283
785
6,275
1,869
457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 1
6,511
814
5,783
2,034
608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Theblut100
Ne Zha
8
1 / 1 / 1
5,442
680
1,699
4,405
1,002
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ullr
11
4 / 0 / 3
6,366
796
5,565
4,302
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
19
19
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DjinnTzu
Danzaburou
0
5
0
0
L
Hercules
Frostuser
Hercules
0
3
0
0
W
Hercules
NEVERX329
Hercules
3
0
5
5.5
L
0
4
0
0
L
Arachne
Skullma
Arachne
1
4
0
0.25
W
Scylla
7
0
3
8.5
W
4
0
1
4.5
W
Ne Zha
Theblut100
Ne Zha
1
1
1
1.5
L
Yemoja
smokeyyoyo
Yemoja
0
3
0
0
W
Ullr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,264
Damage
23,207
30,498
Taken
16,433
9,716
Mitigated
5,175
6,461
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DjinnTzu
Danzaburou
1,228
767
0
933
5,229
1,335
0
2,822
2,407
0
7,606
L
Hercules
Frostuser
Hercules
878
222
0
947
4,433
2,022
0
1,358
3,075
0
12,271
W
Hercules
NEVERX329
Hercules
3,885
1,459
0
1,587
3,823
1,589
360
605
3,218
0
12,439
L
0
0
0
689
5,776
1,437
0
2,797
2,979
21,241
0
L
Arachne
Skullma
Arachne
2,809
2,085
0
2,046
7,755
2,099
0
2,565
5,190
0
15,769
W
Scylla
6,275
1,234
0
904
1,869
457
455
382
1,487
25,682
0
W
5,783
975
0
408
2,034
608
369
0
2,009
38,855
0
W
Ne Zha
Theblut100
Ne Zha
1,699
876
0
2,432
4,405
1,002
0
0
4,405
0
24,531
L
Yemoja
smokeyyoyo
Yemoja
1,349
317
338
1,508
7,305
2,823
0
2,516
4,789
6,840
0
W
Ullr
5,565
2,536
0
865
4,302
1,519
2,353
362
3,840
0
32,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,913
Gold Earned
30,655
112
Minions Killed
269
0
Camps Cleared
0
756,112
Distance Traveled
819,278
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,523
440
14
2
0
112,337
0
L
Hercules
4,164
521
22
3
0
164,872
1
W
Hercules
6,053
757
17
2
0
186,112
2
L
Janus
4,216
527
38
5
0
145,806
0
L
Arachne
4,230
529
28
4
0
180,164
3
W
Scylla
6,283
785
54
7
0
166,632
1
W
Nu Wa
6,511
814
75
9
0
160,202
1
W
Ne Zha
5,442
680
49
6
0
172,356
0
L
Yemoja
3,780
473
10
1
0
152,933
2
W
Ullr
6,366
796
74
9
0
133,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role