Player Matchup

Guan Yu
Guan Yu
J know de way
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Slob_Gobbler
Cthulhu
Level 7
God Stats
2W - 3L
1,462 SR
Queue Stats
4W - 8L
1,142 Elo+
Solo
Hun Batz
Hun Batz
drastikNZ
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Horus
Horus
iclapyocheeks69
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
joshieBoy-money1
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,492 SR
1,428 Elo+

VS

Team Averages
Level 18
1,481 SR
1,407 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BraumsKoolaid
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Hercules
Hercules
ILLEGAL_bean164
Hercules
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,283 Elo+
Party 1
Nemesis
Nemesis
Rouquinox
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
mohrfreedom
Hou Yi
Level 49
God Stats
21W - 22L
1,407 SR
Queue Stats
68W - 95L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
3
0 / 5 / 0
2,876
575
865
3,572
905
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Slob_Gobbler
Cthulhu
6
1 / 1 / 0
3,354
671
2,210
2,758
1,405
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
drastikNZ
Hun Batz
5
1 / 0 / 0
3,511
702
80
2,898
535
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 4 / 0
2,608
522
448
2,800
928
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 3 / 0
2,611
522
567
1,990
351
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 1 / 1
3,621
724
977
3,714
1,515
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
4
2 / 1 / 2
3,477
695
358
2,235
792
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
6
4 / 0 / 4
4,394
879
2,167
3,124
1,650
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Nemesis
Rouquinox
Nemesis
5
4 / 2 / 1
4,166
833
2,314
2,560
536
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
6
1 / 0 / 1
3,552
710
1,559
2,118
548
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
13
Deaths
4
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
1
1.5
W
Guan Yu
2
1
2
3
W
Hercules
4
0
4
6
L
Guan Yu
0
5
0
0
W
Nemesis
Rouquinox
Nemesis
4
2
1
2.25
L
Cthulhu
Slob_Gobbler
Cthulhu
1
1
0
1
L
Hun Batz
drastikNZ
Hun Batz
1
0
0
1
L
0
4
0
0
L
0
3
0
0
W
Hou Yi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,170
Damage
7,375
14,018
Taken
13,751
4,124
Mitigated
5,041
1,374
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
977
94
0
795
3,714
1,515
75
1,261
2,453
9,828
0
W
Guan Yu
358
358
0
0
2,235
792
579
0
2,235
0
4,604
W
Hercules
2,167
1,538
0
1,782
3,124
1,650
819
0
3,124
0
9,242
L
Guan Yu
865
396
0
0
3,572
905
0
467
3,030
0
4,217
W
Nemesis
Rouquinox
Nemesis
2,314
1,939
0
103
2,560
536
43
0
2,560
0
8,294
L
Cthulhu
Slob_Gobbler
Cthulhu
2,210
36
0
590
2,758
1,405
0
510
2,248
11,692
0
L
Hun Batz
drastikNZ
Hun Batz
80
0
0
778
2,898
535
0
0
2,898
0
11,573
L
448
368
0
6
2,800
928
0
0
2,775
0
1,658
L
567
187
0
0
1,990
351
0
0
1,940
0
1,180
W
Hou Yi
1,559
717
0
750
2,118
548
488
949
1,169
0
12,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,960
Gold Earned
19,210
46
Minions Killed
96
0
Camps Cleared
0
447,678
Distance Traveled
466,773
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,621
724
19
4
0
94,906
0
W
Guan Yu
3,477
695
8
2
0
84,887
1
W
Hercules
4,394
879
21
4
0
100,800
0
L
Guan Yu
2,876
575
7
1
0
93,145
2
W
Nemesis
4,166
833
17
3
0
103,112
0
L
Cthulhu
3,354
671
16
3
0
92,503
1
L
Hun Batz
3,511
702
22
4
0
119,203
1
L
Horus
2,608
522
1
0
0
72,398
0
L
Fenrir
2,611
522
0
0
0
70,429
1
W
Hou Yi
3,552
710
31
6
0
83,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role