Player Matchup

Hades
Hades
PEGELAGARTO7
Hades
Level 144
God Stats
2W - 2L
1,787 SR
Queue Stats
105W - 100L
1,479 Elo+
Party 2
Anhur
Anhur
juanpa1702
Anhur
Level 157
God Stats
1W - 7L
1,571 SR
Queue Stats
136W - 135L
1,469 Elo+
Party 2
Ne Zha
Ne Zha
pelafustian
Ne Zha
Level 11
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 2
Team Averages
Level 104
1,541 SR
1,406 Elo+

VS

Team Averages
Level 39
1,391 SR
1,344 Elo+
King Arthur
King Arthur
LeviS84
King Arthur
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 52L
1,286 Elo+
Party 1
Nu Wa
Nu Wa
PeterPanski1
Nu Wa
Level 8
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 2L
1,460 Elo+
Solo
Apollo
Apollo
Sarqe
Apollo
Level 45
God Stats
5W - 6L
1,403 SR
Queue Stats
33W - 53L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 5
19,743
637
35,050
30,615
14,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
20
7 / 6 / 5
21,023
678
28,866
27,097
11,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
13
0 / 16 / 4
14,992
484
1,462
27,680
12,562
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeviS84
King Arthur
20
13 / 4 / 9
21,368
689
23,676
29,756
37,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 7 / 18
19,222
620
21,804
19,027
2,731
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Sarqe
Apollo
20
12 / 5 / 9
20,181
651
26,539
29,653
5,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
15
Kills
28
28
Deaths
16
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
LeviS84
King Arthur
13
4
9
4.38
L
8
6
5
1.75
W
3
7
18
1.71
W
Apollo
Sarqe
Apollo
12
5
9
3.3
L
Anhur
7
6
5
1.58
L
Ne Zha
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,378
Damage
72,019
85,392
Taken
78,436
38,545
Mitigated
45,601
20,062
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
LeviS84
King Arthur
23,676
2,106
0
6,026
29,756
37,399
358
12,692
16,870
0
77,398
L
35,050
3,505
280
11,291
30,615
14,254
1,349
10,495
19,824
136,531
0
W
21,804
6,806
1,271
1,491
19,027
2,731
863
10,729
8,298
145,359
0
W
Apollo
Sarqe
Apollo
26,539
18,927
0
12,213
29,653
5,471
2,481
12,408
17,245
0
147,516
L
Anhur
28,866
13,558
0
7,849
27,097
11,729
1,971
6,515
20,482
0
188,767
L
Ne Zha
1,462
877
0
642
27,680
12,562
0
4,871
22,659
0
10,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,758
Gold Earned
60,771
396
Minions Killed
378
0
Camps Cleared
0
1,251,569
Distance Traveled
1,635,087
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
21,368
689
63
2
0
583,677
5
L
Hades
19,743
637
159
5
0
503,576
5
W
Nu Wa
19,222
620
175
6
0
509,620
0
W
Apollo
20,181
651
140
5
0
541,790
6
L
Anhur
21,023
678
231
7
0
501,430
3
L
Ne Zha
14,992
484
6
0
0
246,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role