Player Matchup

Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DLW99
Cthulhu
Level 32
God Stats
67W - 23L
1,724 SR
Queue Stats
102W - 67L
1,539 Elo+
Party 2
Hades
Hades
ultimate nugnug
Hades
Level 28
God Stats
9W - 3L
1,662 SR
Queue Stats
134W - 103L
1,489 Elo+
Party 2
Team Averages
Level 54
1,629 SR
1,509 Elo+

VS

Team Averages
Level 47
1,516 SR
1,384 Elo+
Sobek
Sobek
ColoredJak
Sobek
Level 120
God Stats
1W - 1L
1,622 SR
Queue Stats
20W - 22L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
DeathLord1063
Baron Samedi
Level 15
God Stats
4W - 5L
1,705 SR
Queue Stats
5W - 9L
1,359 Elo+
Party 1
Neith
Neith
Sancale1
Neith
Level 5
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 3L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
9 / 4 / 6
10,280
857
10,773
10,279
3,848
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DLW99
Cthulhu
13
3 / 3 / 14
9,996
833
6,164
10,567
9,923
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 10
9,497
791
8,205
9,316
5,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
6 / 4 / 3
9,649
804
6,168
15,898
18,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
DeathLord1063
Baron Samedi
12
2 / 4 / 7
8,665
722
4,877
6,199
3,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Sancale1
Neith
10
0 / 9 / 7
7,680
640
2,597
9,761
3,661

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
17
Kills
8
11
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
4
6
3
L
Sobek
6
4
3
1.88
W
Cthulhu
DLW99
Cthulhu
3
3
14
3.33
L
Baron Samedi
DeathLord1063
Baron Samedi
2
4
7
1.38
L
Neith
Sancale1
Neith
0
9
7
0.39
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,142
Damage
13,642
30,162
Taken
31,858
19,758
Mitigated
25,842
6,926
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,773
6,585
0
973
10,279
3,848
1,113
3,859
6,420
0
45,363
L
Sobek
6,168
353
0
4,735
15,898
18,596
0
5,422
10,476
27,424
0
W
Cthulhu
DLW99
Cthulhu
6,164
603
1,012
1,990
10,567
9,923
136
3,615
6,952
26,525
0
L
Baron Samedi
DeathLord1063
Baron Samedi
4,877
367
1,085
473
6,199
3,585
0
3,618
2,581
32,021
0
L
Neith
Sancale1
Neith
2,597
1,173
0
570
9,761
3,661
0
5,374
4,387
0
7,012
W
8,205
828
312
2,639
9,316
5,987
0
3,603
5,713
26,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
25,994
140
Minions Killed
91
0
Camps Cleared
0
649,035
Distance Traveled
579,368
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,280
857
58
5
0
206,876
1
L
Sobek
9,649
804
30
3
0
230,526
5
W
Cthulhu
9,996
833
35
3
0
242,977
0
L
Baron Samedi
8,665
722
54
5
0
196,048
0
L
Neith
7,680
640
7
1
0
152,794
0
W
Hades
9,497
791
47
4
0
199,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role