Player Matchup

Chaac
Chaac
Skeleton Zay
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,141 Elo+
Solo
Hachiman
Hachiman
gabry_fernandez
Hachiman
Level 18
God Stats
9W - 21L
1,218 SR
Queue Stats
29W - 67L
1,013 Elo+
Party 2
Ra
Ra
krazy53511
Ra
Level 8
God Stats
3W - 6L
1,236 SR
Queue Stats
4W - 16L
867 Elo+
Solo
Ymir
Ymir
mojoyoyo300
Ymir
Level 8
God Stats
2W - 1L
1,356 SR
Queue Stats
5W - 7L
1,289 Elo+
Party 2
Thanatos
Thanatos
rastasinnombre
Thanatos
Level 21
God Stats
7W - 12L
1,275 SR
Queue Stats
32W - 66L
1,042 Elo+
Party 2
Team Averages
Level 12
1,317 SR
1,070 Elo+

VS

Team Averages
Level 18
1,411 SR
1,253 Elo+
Tsukuyomi
Tsukuyomi
BanBan042
Tsukuyomi
Level 29
God Stats
1W - 3L
1,346 SR
Queue Stats
74W - 84L
1,132 Elo+
Solo
Aphrodite
Aphrodite
GayRightsss
Aphrodite
Level 27
God Stats
6W - 3L
1,604 SR
Queue Stats
39W - 37L
1,359 Elo+
Solo
Guan Yu
Guan Yu
RoyallAspect
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Slick9035
Cthulhu
Level 14
God Stats
6W - 15L
1,265 SR
Queue Stats
9W - 19L
1,104 Elo+
Party 1
Fenrir
Fenrir
fishbowl1938
Fenrir
Level 16
God Stats
2W - 3L
1,340 SR
Queue Stats
14W - 30L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
4,171
596
2,647
4,003
1,410
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
5
1 / 1 / 0
3,594
513
1,216
3,553
896
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 0
3,360
480
480
3,834
993
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 0 / 0
4,117
588
209
965
343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Thanatos
6
1 / 2 / 2
4,007
572
1,524
3,787
890
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BanBan042
Tsukuyomi
3
0 / 2 / 1
3,523
503
1,380
2,464
458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
GayRightsss
Aphrodite
8
3 / 0 / 0
4,445
635
3,708
2,961
883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
RoyallAspect
Guan Yu
1
0 / 0 / 0
2,882
412
0
0
0
Cthulhu
Slick9035
Cthulhu
6
1 / 1 / 0
3,980
569
1,091
3,274
1,381
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
3
0 / 2 / 2
3,350
479
221
1,931
415
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
5
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BanBan042
Tsukuyomi
0
2
1
0.25
L
Aphrodite
GayRightsss
Aphrodite
3
0
0
3
L
Guan Yu
RoyallAspect
Guan Yu
0
0
0
0
W
2
1
1
2.5
L
Cthulhu
Slick9035
Cthulhu
1
1
0
1
L
Fenrir
0
2
2
0.5
W
Hachiman
1
1
0
1
W
0
1
0
0
W
1
0
0
1
W
Thanatos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,076
Damage
6,400
16,142
Taken
10,630
4,532
Mitigated
3,137
6,774
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BanBan042
Tsukuyomi
1,380
462
22
654
2,464
458
0
141
2,323
0
7,404
L
Aphrodite
GayRightsss
Aphrodite
3,708
763
78
2,479
2,961
883
25
548
2,413
21,052
0
L
Guan Yu
RoyallAspect
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
2,647
494
0
1,519
4,003
1,410
241
810
3,193
0
16,846
L
Cthulhu
Slick9035
Cthulhu
1,091
228
0
846
3,274
1,381
0
0
3,274
7,629
0
L
Fenrir
221
62
0
328
1,931
415
0
0
1,931
0
3,625
W
Hachiman
1,216
801
123
1,178
3,553
896
0
1,676
1,877
0
7,585
W
480
192
13
569
3,834
993
0
1,315
2,519
8,881
0
W
209
41
0
309
965
343
545
96
869
12,050
0
W
Thanatos
1,524
155
246
2,817
3,787
890
359
902
2,885
0
8,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,249
Gold Earned
18,180
102
Minions Killed
57
0
Camps Cleared
0
558,187
Distance Traveled
386,903
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,523
503
11
2
0
80,393
0
L
Aphrodite
4,445
635
36
5
0
123,340
0
L
Guan Yu
2,882
412
0
0
0
10
0
W
Chaac
4,171
596
28
4
0
121,355
1
L
Cthulhu
3,980
569
6
1
0
124,495
1
L
Fenrir
3,350
479
4
1
0
58,665
0
W
Hachiman
3,594
513
11
2
0
119,958
0
W
Ra
3,360
480
12
2
0
74,821
0
W
Ymir
4,117
588
33
5
0
110,263
2
W
Thanatos
4,007
572
18
3
0
131,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role