Player Matchup

Janus
Janus
Kroliczek
Janus
Level 16
God Stats
3W - 4L
1,525 SR
Queue Stats
12W - 11L
1,355 Elo+
Party 3
Jormungandr
Jormungandr
LuluchRoar
Jormungandr
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
He Bo
He Bo
ReimTheChillWind
He Bo
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,316 Elo+
Solo
Nemesis
Nemesis
ZTeX99
Nemesis
Level 29
God Stats
2W - 2L
1,485 SR
Queue Stats
17W - 16L
1,498 Elo+
Solo
Danzaburou
Danzaburou
stahfactor4
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,329 Elo+
Party 3
Team Averages
Level 18
1,502 SR
1,400 Elo+

VS

Team Averages
Level 32
1,537 SR
1,371 Elo+
Neith
Neith
Fai-DollaSign-al
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
FailyGamer
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,256 Elo+
Party 1
Scylla
Scylla
Tegridy
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
lord1289
Pele
Level 16
God Stats
3W - 1L
1,512 SR
Queue Stats
24W - 32L
1,243 Elo+
Party 1
Aphrodite
Aphrodite
slubi2
Aphrodite
Level 12
God Stats
3W - 0L
1,673 SR
Queue Stats
17W - 14L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kroliczek
Janus
18
4 / 10 / 9
12,530
1,139
18,503
18,262
5,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
LuluchRoar
Jormungandr
18
4 / 7 / 11
12,136
1,103
23,194
18,714
6,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 9 / 11
12,997
1,182
10,791
18,735
4,508
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ZTeX99
Nemesis
18
7 / 9 / 11
12,674
1,152
11,944
19,142
5,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
stahfactor4
Danzaburou
18
2 / 15 / 13
11,655
1,060
14,300
22,603
5,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 20
11,500
1,045
5,399
14,828
6,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
FailyGamer
Bastet
19
5 / 6 / 25
12,395
1,127
16,163
22,043
8,601
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Tegridy
Scylla
20
15 / 5 / 14
14,640
1,331
28,450
13,405
5,065
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
20
27 / 5 / 11
17,016
1,547
38,224
22,502
9,707
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
slubi2
Aphrodite
19
1 / 1 / 28
11,644
1,059
4,489
11,447
14,889
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
148
24
Kills
50
50
Deaths
24
55
Assists
98
Player
Kills
Deaths
Assists
KDA
W
2
7
20
1.71
W
Bastet
FailyGamer
Bastet
5
6
25
2.92
L
Janus
Kroliczek
Janus
4
10
9
0.85
L
Jormungandr
LuluchRoar
Jormungandr
4
7
11
1.36
L
7
9
11
1.39
W
Scylla
Tegridy
Scylla
15
5
14
4.4
L
Nemesis
ZTeX99
Nemesis
7
9
11
1.39
W
Pele
27
5
11
6.5
W
Aphrodite
slubi2
Aphrodite
1
1
28
15
L
Danzaburou
stahfactor4
Danzaburou
2
15
13
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,732
Damage
92,725
97,456
Taken
84,225
28,262
Mitigated
44,360
4,955
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,399
4,381
0
360
14,828
6,098
0
10,237
4,591
0
24,940
W
Bastet
FailyGamer
Bastet
16,163
4,038
0
0
22,043
8,601
0
13,912
8,131
0
22,241
L
Janus
Kroliczek
Janus
18,503
1,653
0
0
18,262
5,211
0
9,536
8,726
50,451
0
L
Jormungandr
LuluchRoar
Jormungandr
23,194
4,566
318
835
18,714
6,988
0
3,357
15,357
37,792
0
L
10,791
1,130
0
1,834
18,735
4,508
0
9,507
9,228
25,553
0
W
Scylla
Tegridy
Scylla
28,450
2,872
0
553
13,405
5,065
0
9,740
3,665
43,104
0
L
Nemesis
ZTeX99
Nemesis
11,944
6,827
0
1,064
19,142
5,970
0
6,262
12,880
0
20,709
W
Pele
38,224
14,415
0
5,751
22,502
9,707
0
12,508
9,994
0
63,291
W
Aphrodite
slubi2
Aphrodite
4,489
1,245
6,896
5,440
11,447
14,889
0
6,091
5,356
10,454
0
L
Danzaburou
stahfactor4
Danzaburou
14,300
8,672
0
904
22,603
5,585
0
4,277
18,326
0
23,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,992
Gold Earned
67,195
190
Minions Killed
170
3
Camps Cleared
5
1,035,611
Distance Traveled
994,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,500
1,045
44
4
0
155,437
0
W
Bastet
12,395
1,127
12
1
0
235,172
0
L
Janus
12,530
1,139
89
8
0
193,359
1
L
Jormungandr
12,136
1,103
36
3
0
186,587
0
L
He Bo
12,997
1,182
33
3
0
205,161
0
W
Scylla
14,640
1,331
41
4
0
195,564
0
L
Nemesis
12,674
1,152
13
1
3
280,664
0
W
Pele
17,016
1,547
55
5
5
219,314
0
W
Aphrodite
11,644
1,059
18
2
0
188,554
0
L
Danzaburou
11,655
1,060
19
2
0
169,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role