Player Matchup

Bakasura
Bakasura
DadSenpal
Bakasura
Level 28
God Stats
10W - 8L
1,509 SR
Queue Stats
78W - 62L
1,404 Elo+
Party 1
Fenrir
Fenrir
JavMaj9
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Ummmmmmmmmmmm
Cupid
Level 10
God Stats
2W - 6L
1,316 SR
Queue Stats
3W - 6L
1,219 Elo+
Solo
Thoth
Thoth
Victordude101
Thoth
Level 24
God Stats
42W - 44L
1,455 SR
Queue Stats
43W - 45L
1,289 Elo+
Solo
Ah Puch
Ah Puch
a20gstation
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,182 Elo+
Party 1
Team Averages
Level 16
1,456 SR
1,319 Elo+

VS

Team Averages
Level 16
1,506 SR
1,362 Elo+
Medusa
Medusa
JDiaz69
Medusa
Level 13
God Stats
13W - 8L
1,510 SR
Queue Stats
26W - 25L
1,330 Elo+
Solo
Ah Puch
Ah Puch
JacksonJDZ
Ah Puch
Level 26
God Stats
8W - 5L
1,581 SR
Queue Stats
9W - 10L
1,292 Elo+
Solo
Da Ji
Da Ji
Redbling
Da Ji
Level 23
God Stats
3W - 2L
1,357 SR
Queue Stats
52W - 69L
1,244 Elo+
Solo
Ares
Ares
flappyjohn91
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
skrubzero
Kukulkan
Level 16
God Stats
4W - 3L
1,584 SR
Queue Stats
9W - 13L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DadSenpal
Bakasura
14
5 / 2 / 4
9,222
576
10,625
11,892
4,913
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
JavMaj9
Fenrir
11
0 / 9 / 3
6,356
397
3,340
12,594
4,610
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 5 / 0
7,644
478
7,757
9,735
3,289
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
7 / 8 / 4
8,560
535
9,804
14,644
5,535
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
a20gstation
Ah Puch
11
1 / 5 / 1
6,752
422
4,718
8,613
3,060
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JDiaz69
Medusa
16
10 / 2 / 5
9,895
618
13,459
12,588
4,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
JacksonJDZ
Ah Puch
14
6 / 3 / 5
8,738
546
9,641
9,778
3,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Redbling
Da Ji
12
3 / 4 / 7
8,510
532
9,442
13,556
5,282
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
8 / 2 / 4
9,300
581
7,300
10,619
7,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
skrubzero
Kukulkan
11
1 / 6 / 1
7,260
454
4,619
6,811
2,885
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
17
Kills
28
29
Deaths
17
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DadSenpal
Bakasura
5
2
4
3.5
W
Medusa
JDiaz69
Medusa
10
2
5
6.25
W
Ah Puch
JacksonJDZ
Ah Puch
6
3
5
2.83
L
Fenrir
JavMaj9
Fenrir
0
9
3
0.17
W
Da Ji
Redbling
Da Ji
3
4
7
1.63
L
4
5
0
0.8
L
7
8
4
1.13
L
Ah Puch
a20gstation
Ah Puch
1
5
1
0.3
W
8
2
4
5
W
Kukulkan
skrubzero
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,244
Damage
44,461
57,478
Taken
53,352
21,407
Mitigated
24,128
12,963
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DadSenpal
Bakasura
10,625
7,738
183
6,282
11,892
4,913
0
3,076
8,816
0
46,766
W
Medusa
JDiaz69
Medusa
13,459
7,604
0
5,569
12,588
4,532
1,224
4,183
8,380
0
63,945
W
Ah Puch
JacksonJDZ
Ah Puch
9,641
324
562
1,963
9,778
3,649
1,073
2,493
6,885
42,321
0
L
Fenrir
JavMaj9
Fenrir
3,340
1,528
0
536
12,594
4,610
84
7,275
5,319
0
14,846
W
Da Ji
Redbling
Da Ji
9,442
2,779
0
5,199
13,556
5,282
1,515
2,389
11,105
0
52,200
L
7,757
4,189
166
2,522
9,735
3,289
205
3,588
6,147
0
33,585
L
9,804
820
10
3,183
14,644
5,535
464
3,183
11,461
38,011
0
L
Ah Puch
a20gstation
Ah Puch
4,718
601
0
81
8,613
3,060
104
4,438
4,175
24,805
0
W
7,300
721
489
3,388
10,619
7,780
0
1,828
8,660
39,308
0
W
Kukulkan
skrubzero
Kukulkan
4,619
271
0
20
6,811
2,885
822
3,629
3,157
30,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
43,703
309
Minions Killed
398
0
Camps Cleared
0
1,378,537
Distance Traveled
1,439,411
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,222
576
87
5
0
303,601
0
W
Medusa
9,895
618
91
6
0
313,119
4
W
Ah Puch
8,738
546
83
5
0
288,782
0
L
Fenrir
6,356
397
24
2
0
280,832
0
W
Da Ji
8,510
532
82
5
0
313,289
0
L
Cupid
7,644
478
84
5
0
274,916
1
L
Thoth
8,560
535
70
4
0
280,980
1
L
Ah Puch
6,752
422
44
3
0
238,208
1
W
Ares
9,300
581
70
4
0
299,542
3
W
Kukulkan
7,260
454
72
5
0
224,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role