Player Matchup

Achilles
Achilles
FallWave
Achilles
Level 50
God Stats
3W - 4L
1,318 SR
Queue Stats
51W - 92L
1,311 Elo+
Party 1
Heimdallr
Heimdallr
UhKat
Heimdallr
Level 27
God Stats
5W - 6L
1,521 SR
Queue Stats
48W - 85L
1,305 Elo+
Party 1
Ra
Ra
chaloshot24
Ra
Level 27
God Stats
1W - 1L
1,272 SR
Queue Stats
55W - 88L
1,314 Elo+
Party 1
Team Averages
Level 35
1,370 SR
1,310 Elo+

VS

Team Averages
Level 24
1,496 SR
1,393 Elo+
Chaac
Chaac
Hurakan222
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 98L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
KekeLee
Kukulkan
Level 18
God Stats
33W - 32L
1,489 SR
Queue Stats
50W - 54L
1,360 Elo+
Solo
Mercury
Mercury
NoAccelerator
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FallWave
Achilles
18
3 / 4 / 4
14,710
613
13,012
28,755
40,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
UhKat
Heimdallr
17
4 / 3 / 3
14,821
618
14,846
19,464
8,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 7 / 5
14,028
585
10,759
17,986
10,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
5 / 2 / 8
14,588
608
21,077
29,523
36,647
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
KekeLee
Kukulkan
20
8 / 4 / 5
16,034
668
27,937
17,007
8,913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
5
0 / 1 / 0
10,561
440
520
1,313
325
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
13
14
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
FallWave
Achilles
3
4
4
1.25
L
Chaac
5
2
8
4.5
L
Kukulkan
KekeLee
Kukulkan
8
4
5
2.63
L
Mercury
0
1
0
0
W
Heimdallr
UhKat
Heimdallr
4
3
3
1.83
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,617
Damage
49,534
66,205
Taken
47,843
59,790
Mitigated
45,885
23,632
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FallWave
Achilles
13,012
2,076
0
6,957
28,755
40,142
1,413
13,682
14,595
2,672
46,441
L
Chaac
21,077
5,207
1,087
13,853
29,523
36,647
784
9,115
19,770
0
59,059
L
Kukulkan
KekeLee
Kukulkan
27,937
1,324
498
1,569
17,007
8,913
559
3,583
13,099
137,907
0
L
Mercury
520
242
123
234
1,313
325
0
426
837
0
3,065
W
Heimdallr
UhKat
Heimdallr
14,846
8,746
0
6,464
19,464
8,999
1,343
4,177
14,887
0
116,363
W
10,759
832
3,699
6,512
17,986
10,649
503
10,171
7,437
86,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,559
Gold Earned
41,183
292
Minions Killed
248
0
Camps Cleared
0
1,200,954
Distance Traveled
915,281
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,710
613
38
2
0
414,109
3
L
Chaac
14,588
608
39
2
0
481,093
2
L
Kukulkan
16,034
668
206
9
0
379,060
2
L
Mercury
10,561
440
3
0
0
55,128
0
W
Heimdallr
14,821
618
110
5
0
377,271
1
W
Ra
14,028
585
144
6
0
409,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role