Player Matchup

Anubis
Anubis
CAPTAINCROSSBOW
Anubis
Level 16
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Fenrir
Fenrir
DeaDPanda07
Fenrir
Level 17
God Stats
0W - 4L
1,398 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 1
Danzaburou
Danzaburou
Needy Addicts
Danzaburou
Level 56
God Stats
0W - 8L
1,348 SR
Queue Stats
16W - 45L
1,099 Elo+
Party 1
Team Averages
Level 30
1,358 SR
1,139 Elo+

VS

Team Averages
Level 35
1,530 SR
1,270 Elo+
Thanatos
Thanatos
Ginger LXIII
Thanatos
Level 29
God Stats
11W - 5L
1,630 SR
Queue Stats
74W - 67L
1,279 Elo+
Party 2
Set
Set
ROSE LXIX
Set
Level 50
God Stats
12W - 6L
1,519 SR
Queue Stats
80W - 69L
1,286 Elo+
Party 2
Thoth
Thoth
ScottPhilly
Thoth
Level 26
God Stats
24W - 28L
1,441 SR
Queue Stats
108W - 128L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
9,393
587
4,375
12,566
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
12
2 / 5 / 2
9,306
582
5,375
10,398
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Needy Addicts
Danzaburou
13
2 / 9 / 3
10,149
634
11,642
14,418
4,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ginger LXIII
Thanatos
13
8 / 2 / 6
11,014
688
10,602
12,176
3,713
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
12 / 0 / 6
12,736
796
12,577
9,825
4,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 11
10,867
679
5,971
7,860
2,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
23
23
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Fenrir
2
5
2
0.6
W
Thanatos
Ginger LXIII
Thanatos
8
2
6
5.5
L
Danzaburou
Needy Addicts
Danzaburou
2
9
3
0.39
W
12
0
6
15
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
29,150
37,382
Taken
29,861
13,003
Mitigated
10,176
4,514
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,375
646
0
2,568
12,566
5,317
0
1,713
10,853
31,372
0
L
Fenrir
5,375
837
0
724
10,398
2,953
218
1,746
8,652
0
14,294
W
Thanatos
Ginger LXIII
Thanatos
10,602
3,775
0
6,709
12,176
3,713
816
2,481
9,695
0
27,715
L
Danzaburou
Needy Addicts
Danzaburou
11,642
4,499
0
1,222
14,418
4,733
1,298
2,624
11,794
0
54,281
W
12,577
4,775
0
3,541
9,825
4,150
753
1,500
8,325
0
54,627
W
5,971
436
405
1,038
7,860
2,313
0
526
7,334
39,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
34,617
141
Minions Killed
173
0
Camps Cleared
0
772,267
Distance Traveled
909,360
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,393
587
59
4
0
206,855
0
L
Fenrir
9,306
582
19
1
0
315,395
1
W
Thanatos
11,014
688
27
2
0
304,645
1
L
Danzaburou
10,149
634
63
4
0
250,017
0
W
Set
12,736
796
85
5
0
336,485
3
W
Thoth
10,867
679
61
4
0
268,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role