Player Matchup

Kukulkan
Kukulkan
HyenZo
Kukulkan
Level 8
God Stats
2W - 2L
1,709 SR
Queue Stats
3W - 5L
1,802 Elo+
Solo
Persephone
Persephone
Johny Carreone
Persephone
Level 79
God Stats
0W - 1L
1,492 SR
Queue Stats
104W - 106L
1,402 Elo+
Party 2
Hercules
Hercules
leothev
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 225L
1,438 Elo+
Party 2
Team Averages
Level 48
1,567 SR
1,547 Elo+

VS

Team Averages
Level 57
1,475 SR
1,525 Elo+
Cthulhu
Cthulhu
Dare Exitz
Cthulhu
Level 17
God Stats
3W - 2L
1,440 SR
Queue Stats
5W - 4L
1,449 Elo+
Solo
Olorun
Olorun
DukeSilver55
Olorun
Level 28
God Stats
1W - 2L
1,498 SR
Queue Stats
86W - 90L
1,568 Elo+
Party 1
Da Ji
Da Ji
Tedisc
Da Ji
Level 125
God Stats
1W - 1L
1,487 SR
Queue Stats
241W - 297L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HyenZo
Kukulkan
16
6 / 8 / 3
14,259
620
17,366
19,049
6,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Johny Carreone
Persephone
17
2 / 6 / 5
14,014
609
9,393
12,551
3,686
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
leothev
Hercules
18
4 / 3 / 8
15,900
691
15,091
32,424
32,089
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dare Exitz
Cthulhu
17
0 / 2 / 8
13,286
578
10,026
19,734
17,537
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
18
1 / 6 / 10
14,156
615
12,969
16,465
6,587
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Tedisc
Da Ji
20
16 / 4 / 1
17,718
770
29,303
20,669
9,855
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
12
Kills
17
17
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dare Exitz
Cthulhu
0
2
8
2
W
Olorun
1
6
10
1
L
Kukulkan
HyenZo
Kukulkan
6
8
3
0.94
L
Persephone
Johny Carreone
Persephone
2
6
5
0.75
W
Da Ji
Tedisc
Da Ji
16
4
1
4.13
L
Hercules
leothev
Hercules
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,850
Damage
52,298
64,024
Taken
56,868
41,909
Mitigated
33,979
20,973
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dare Exitz
Cthulhu
10,026
1,108
0
1,013
19,734
17,537
0
9,660
10,074
74,230
0
W
Olorun
12,969
8,744
1,371
7,138
16,465
6,587
1,342
9,930
6,535
63,998
0
L
Kukulkan
HyenZo
Kukulkan
17,366
928
1,264
4,006
19,049
6,134
586
3,803
15,246
89,404
0
L
Persephone
Johny Carreone
Persephone
9,393
1,075
0
1,627
12,551
3,686
0
3,694
8,857
53,964
0
W
Da Ji
Tedisc
Da Ji
29,303
9,051
0
4,110
20,669
9,855
2,014
7,868
12,801
0
104,462
L
Hercules
leothev
Hercules
15,091
7,642
0
14,076
32,424
32,089
864
16,344
16,080
0
39,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,173
Gold Earned
45,160
241
Minions Killed
270
0
Camps Cleared
0
1,111,846
Distance Traveled
1,143,805
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,286
578
83
4
0
396,794
1
W
Olorun
14,156
615
80
3
0
349,138
0
L
Kukulkan
14,259
620
124
5
0
323,738
0
L
Persephone
14,014
609
86
4
0
357,591
2
W
Da Ji
17,718
770
107
5
0
397,873
4
L
Hercules
15,900
691
31
1
0
430,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role