Player Matchup

Sun Wukong
Sun Wukong
FutureChip96793
Sun Wukong
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,437 Elo+
Solo
Olorun
Olorun
Motionless9826
Olorun
Level 6
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
win_may
Ymir
Level 9
God Stats
2W - 3L
1,348 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Team Averages
Level 12
1,486 SR
1,479 Elo+

VS

Team Averages
Level 28
1,541 SR
1,393 Elo+
Medusa
Medusa
ArealpersonMK1
Medusa
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 19L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
Toxsique
Cthulhu
Level 29
God Stats
3W - 0L
1,622 SR
Queue Stats
40W - 32L
1,424 Elo+
Party 2
Olorun
Olorun
the_Chief358
Olorun
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 23L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FutureChip96793
Sun Wukong
10
2 / 5 / 2
7,309
664
9,320
12,062
7,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 8 / 2
7,089
644
2,266
8,711
4,368
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
win_may
Ymir
10
2 / 9 / 3
7,917
720
3,126
13,916
6,809
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 11
9,536
867
11,772
6,238
2,205
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Toxsique
Cthulhu
12
6 / 4 / 15
9,516
865
9,773
13,989
10,340
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
11
7 / 0 / 8
8,802
800
7,357
4,084
1,405
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
22
22
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
L
Sun Wukong
FutureChip96793
Sun Wukong
2
5
2
0.6
L
1
8
2
0.25
W
Cthulhu
Toxsique
Cthulhu
6
4
15
3.38
W
Olorun
7
0
8
11
L
Ymir
win_may
Ymir
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,712
Damage
28,902
34,689
Taken
24,311
18,976
Mitigated
13,950
1,286
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,772
7,243
0
1,150
6,238
2,205
1,816
2,037
4,076
0
33,903
L
Sun Wukong
FutureChip96793
Sun Wukong
9,320
2,013
0
778
12,062
7,799
121
6,520
5,542
0
14,461
L
2,266
1,138
0
367
8,711
4,368
340
4,075
4,636
10,915
0
W
Cthulhu
Toxsique
Cthulhu
9,773
1,306
395
453
13,989
10,340
0
2,811
10,818
24,912
0
W
Olorun
7,357
4,317
1,026
2,684
4,084
1,405
945
608
3,326
26,143
0
L
Ymir
win_may
Ymir
3,126
840
0
141
13,916
6,809
104
6,550
7,366
15,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,315
Gold Earned
27,854
52
Minions Killed
106
0
Camps Cleared
0
474,342
Distance Traveled
503,544
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,536
867
44
4
0
137,929
0
L
Sun Wukong
7,309
664
14
1
0
211,965
0
L
Olorun
7,089
644
16
1
0
113,453
1
W
Cthulhu
9,516
865
34
3
0
205,920
0
W
Olorun
8,802
800
28
3
0
159,695
0
L
Ymir
7,917
720
22
2
0
148,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role