Player Matchup

Janus
Janus
GangamLate
Janus
Level 68
God Stats
7W - 7L
1,517 SR
Queue Stats
35W - 35L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Philasimes
Nu Wa
Level 65
God Stats
6W - 5L
1,487 SR
Queue Stats
22W - 27L
1,412 Elo+
Solo
Chaac
Chaac
QuatorBack
Chaac
Level 17
God Stats
10W - 12L
1,463 SR
Queue Stats
23W - 26L
1,402 Elo+
Party 2
Mercury
Mercury
Zein990
Mercury
Level 48
God Stats
0W - 2L
1,953 SR
Queue Stats
4W - 10L
1,324 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rustymorty
Ah Muzen Cab
Level 101
God Stats
4W - 1L
1,493 SR
Queue Stats
62W - 77L
1,469 Elo+
Party 2
Team Averages
Level 60
1,583 SR
1,415 Elo+

VS

Team Averages
Level 66
1,629 SR
1,426 Elo+
Kukulkan
Kukulkan
Bus41
Kukulkan
Level 30
God Stats
1W - 0L
1,562 SR
Queue Stats
20W - 19L
1,371 Elo+
Party 3
Tyr
Tyr
FatalWhispers
Tyr
Level 29
God Stats
10W - 3L
1,751 SR
Queue Stats
21W - 18L
1,463 Elo+
Party 3
Geb
Geb
GKdouris
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GruffDawg
Fenrir
Level 105
God Stats
1W - 1L
1,755 SR
Queue Stats
21W - 18L
1,408 Elo+
Party 3
Neith
Neith
Timios97
Neith
Level 80
God Stats
3W - 2L
1,577 SR
Queue Stats
22W - 24L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 8 / 3
10,987
916
9,608
18,953
6,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
17
3 / 11 / 4
11,149
929
9,666
21,111
6,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
1 / 6 / 5
10,553
879
8,602
21,031
13,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Zein990
Mercury
16
1 / 6 / 5
10,274
856
9,319
15,145
6,253
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
rustymorty
Ah Muzen Cab
17
2 / 8 / 6
11,436
953
13,522
19,752
8,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bus41
Kukulkan
20
7 / 0 / 20
13,476
1,123
24,014
4,988
2,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 1 / 13
14,087
1,174
21,328
13,510
7,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 1 / 17
11,032
919
8,395
12,073
12,373
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
GruffDawg
Fenrir
19
10 / 6 / 15
13,205
1,100
17,868
14,322
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Timios97
Neith
20
8 / 1 / 19
13,583
1,132
21,198
11,260
5,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
123
9
Kills
39
39
Deaths
9
23
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bus41
Kukulkan
7
0
20
17
W
14
1
13
20.5
W
0
1
17
8.5
L
Janus
2
8
3
0.44
W
Fenrir
GruffDawg
Fenrir
10
6
15
2.92
L
Nu Wa
3
11
4
0.45
L
Chaac
1
6
5
0.58
W
Neith
Timios97
Neith
8
1
19
17.5
L
Mercury
Zein990
Mercury
1
6
5
0.58
L
Ah Muzen Cab
rustymorty
Ah Muzen Cab
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,717
Damage
92,803
95,992
Taken
56,153
41,673
Mitigated
34,595
6,968
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bus41
Kukulkan
24,014
1,137
0
210
4,988
2,767
0
1,053
3,885
54,189
0
W
21,328
2,435
0
3,525
13,510
7,373
0
5,001
8,409
0
35,697
W
8,395
364
637
439
12,073
12,373
0
4,788
7,185
16,717
0
L
Janus
9,608
1,211
260
1,423
18,953
6,422
0
6,289
12,664
32,259
0
W
Fenrir
GruffDawg
Fenrir
17,868
4,826
0
1,622
14,322
6,364
0
4,986
9,336
0
26,740
L
Nu Wa
9,666
2,883
0
0
21,111
6,937
0
7,246
13,865
22,847
0
L
Chaac
8,602
3,023
353
2,146
21,031
13,714
0
9,533
11,498
0
18,368
W
Neith
Timios97
Neith
21,198
10,118
736
5,952
11,260
5,718
0
3,446
7,739
0
61,238
L
Mercury
Zein990
Mercury
9,319
2,680
0
0
15,145
6,253
0
4,908
10,237
0
17,736
L
Ah Muzen Cab
rustymorty
Ah Muzen Cab
13,522
7,174
0
2,786
19,752
8,347
0
4,433
15,319
0
47,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,399
Gold Earned
65,383
201
Minions Killed
282
4
Camps Cleared
9
1,041,718
Distance Traveled
1,213,314
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,476
1,123
83
7
1
236,076
0
W
Tyr
14,087
1,174
47
4
4
256,119
0
W
Geb
11,032
919
7
1
0
296,017
0
L
Janus
10,987
916
74
6
0
202,621
0
W
Fenrir
13,205
1,100
26
2
3
229,657
2
L
Nu Wa
11,149
929
18
2
0
185,096
0
L
Chaac
10,553
879
26
2
2
184,555
0
W
Neith
13,583
1,132
119
10
1
195,445
0
L
Mercury
10,274
856
22
2
1
247,730
1
L
Ah Muzen Cab
11,436
953
61
5
1
221,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role