Player Matchup

Cernunnos
Cernunnos
Marghh
Cernunnos
Level 15
God Stats
7W - 10L
1,424 SR
Queue Stats
20W - 26L
1,287 Elo+
Solo
Cthulhu
Cthulhu
RaGE_Mvh
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 53L
1,370 Elo+
Party 1
Thoth
Thoth
RoBr_X_Shadowz
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,349 Elo+
Party 1
Fenrir
Fenrir
XJakePowerX
Fenrir
Level 24
God Stats
7W - 4L
1,540 SR
Queue Stats
56W - 54L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
black_ninja6012
Zhong Kui
Level 28
God Stats
33W - 24L
1,530 SR
Queue Stats
86W - 81L
1,354 Elo+
Party 1
Team Averages
Level 24
1,499 SR
1,346 Elo+

VS

Team Averages
Level 20
1,485 SR
1,343 Elo+
Olorun
Olorun
Biffy94
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,399 Elo+
Solo
Chaac
Chaac
ERFMAN83
Chaac
Level 29
God Stats
6W - 4L
1,717 SR
Queue Stats
36W - 32L
1,383 Elo+
Solo
Nemesis
Nemesis
Fruit NG
Nemesis
Level 17
God Stats
10W - 15L
1,277 SR
Queue Stats
47W - 41L
1,252 Elo+
Party 2
Freya
Freya
bulldogjackamuz
Freya
Level 27
God Stats
0W - 2L
1,371 SR
Queue Stats
20W - 16L
1,355 Elo+
Party 2
Susano
Susano
lonew0lf2408
Susano
Level 11
God Stats
4W - 3L
1,558 SR
Queue Stats
9W - 10L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Marghh
Cernunnos
15
2 / 9 / 3
10,273
489
2,628
14,421
4,740
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
RaGE_Mvh
Cthulhu
16
11 / 5 / 16
12,854
612
12,182
18,320
17,197
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 9 / 5
10,649
507
12,560
15,440
4,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
10 / 6 / 5
12,308
586
14,253
19,479
7,346
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
black_ninja6012
Zhong Kui
17
9 / 4 / 17
12,072
575
16,861
18,914
11,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Biffy94
Olorun
6
1 / 4 / 2
6,772
322
1,377
4,368
1,283
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Chaac
ERFMAN83
Chaac
17
13 / 4 / 6
11,333
540
19,297
16,235
13,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Fruit NG
Nemesis
16
6 / 5 / 7
10,295
490
10,784
16,000
5,171
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 9 / 7
11,649
555
15,255
18,195
5,399
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
13
2 / 16 / 7
8,685
414
12,482
21,309
10,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
61
37
Kills
32
33
Deaths
38
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
Biffy94
Olorun
1
4
2
0.5
L
Chaac
ERFMAN83
Chaac
13
4
6
4
L
Nemesis
Fruit NG
Nemesis
6
5
7
1.9
W
Cernunnos
Marghh
Cernunnos
2
9
3
0.39
W
Cthulhu
RaGE_Mvh
Cthulhu
11
5
16
3.8
W
5
9
5
0.83
W
Fenrir
10
6
5
2.08
W
Zhong Kui
black_ninja6012
Zhong Kui
9
4
17
4.38
L
10
9
7
1.5
L
Susano
2
16
7
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,484
Damage
59,195
86,574
Taken
76,107
45,671
Mitigated
35,414
26,734
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Biffy94
Olorun
1,377
780
0
471
4,368
1,283
105
2,949
1,419
9,409
0
L
Chaac
ERFMAN83
Chaac
19,297
4,250
0
5,287
16,235
13,290
0
8,740
7,495
0
54,420
L
Nemesis
Fruit NG
Nemesis
10,784
5,076
0
4,762
16,000
5,171
0
6,661
9,339
0
58,064
W
Cernunnos
Marghh
Cernunnos
2,628
1,720
0
2,990
14,421
4,740
792
2,131
11,940
0
44,501
W
Cthulhu
RaGE_Mvh
Cthulhu
12,182
1,167
1,158
1,608
18,320
17,197
367
3,203
15,097
46,259
0
W
12,560
401
183
2,065
15,440
4,538
2,572
3,415
11,875
57,832
0
W
Fenrir
14,253
4,015
0
6,313
19,479
7,346
1,007
2,377
16,927
0
70,397
W
Zhong Kui
black_ninja6012
Zhong Kui
16,861
4,273
1,584
10,833
18,914
11,850
2,212
5,506
13,358
72,805
0
L
15,255
4,551
0
3,252
18,195
5,399
204
10,550
7,645
49,379
0
L
Susano
12,482
3,729
272
1,221
21,309
10,271
0
12,703
8,606
0
34,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,156
Gold Earned
48,734
405
Minions Killed
299
0
Camps Cleared
0
1,806,067
Distance Traveled
1,604,015
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,772
322
12
1
0
122,520
2
L
Chaac
11,333
540
75
4
0
392,020
0
L
Nemesis
10,295
490
89
4
0
410,509
2
W
Cernunnos
10,273
489
79
4
0
341,993
0
W
Cthulhu
12,854
612
56
3
0
386,280
2
W
Thoth
10,649
507
93
4
0
316,697
0
W
Fenrir
12,308
586
89
4
0
427,819
2
W
Zhong Kui
12,072
575
88
4
0
333,278
3
L
Freya
11,649
555
86
4
0
365,588
0
L
Susano
8,685
414
37
2
0
313,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role