Player Matchup

Fenrir
Fenrir
Eissis
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
TheSmooKLm
Skadi
Level 29
God Stats
4W - 5L
1,529 SR
Queue Stats
23W - 38L
1,345 Elo+
Party 2
Osiris
Osiris
aracn35
Osiris
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
aroeirajr
Hel
Level 104
God Stats
8W - 7L
1,607 SR
Queue Stats
300W - 366L
1,449 Elo+
Party 3
Ymir
Ymir
guti1267
Ymir
Level 17
God Stats
1W - 1L
1,693 SR
Queue Stats
12W - 27L
1,195 Elo+
Party 3
Team Averages
Level 59
1,566 SR
1,398 Elo+

VS

Team Averages
Level 61
1,562 SR
1,538 Elo+
Osiris
Osiris
 
Osiris
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Desfragmentado
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FOR AVALOOON
Cthulhu
Level 44
God Stats
1W - 1L
1,553 SR
Queue Stats
100W - 48L
1,549 Elo+
Party 1
Ra
Ra
MidOrFFeed
Ra
Level 5
God Stats
1W - 0L
1,721 SR
Queue Stats
5W - 0L
1,793 Elo+
Party 1
Izanami
Izanami
iLeThaLvDeeD123
Izanami
Level 40
God Stats
16W - 11L
1,537 SR
Queue Stats
148W - 181L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eissis
Fenrir
8
0 / 7 / 0
5,192
433
2,548
10,603
3,650
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
6
0 / 3 / 1
4,704
392
2,237
4,581
708
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
aracn35
Osiris
10
0 / 4 / 0
5,906
492
4,306
7,413
5,982
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 7 / 0
5,221
435
2,711
9,216
3,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
1 / 4 / 0
5,252
438
2,267
8,899
4,768
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 0 / 6
6,837
570
4,707
7,181
5,388
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 9
7,456
621
3,478
8,042
4,751
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
FOR AVALOOON
Cthulhu
11
5 / 0 / 6
7,477
623
4,796
7,423
3,025
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
12 / 0 / 7
9,058
755
13,994
4,939
1,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 1
7,010
584
3,402
4,143
1,038
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
24
25
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
6
4
W
4
0
9
8.5
L
Fenrir
Eissis
Fenrir
0
7
0
0
W
Cthulhu
FOR AVALOOON
Cthulhu
5
0
6
8
W
12
0
7
15.5
L
Skadi
0
3
1
0.17
L
Osiris
aracn35
Osiris
0
4
0
0
L
0
7
0
0
L
Ymir
1
4
0
0.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,069
Damage
30,377
40,712
Taken
31,728
18,160
Mitigated
16,151
8,045
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,707
1,185
0
3,553
7,181
5,388
295
363
6,355
0
23,735
W
3,478
1,021
429
2,053
8,042
4,751
136
1,145
6,873
12,909
0
L
Fenrir
Eissis
Fenrir
2,548
1,261
0
2,342
10,603
3,650
0
4,805
5,723
0
25,852
W
Cthulhu
FOR AVALOOON
Cthulhu
4,796
1,303
416
2,544
7,423
3,025
49
1,466
5,912
34,156
0
W
13,994
1,809
1,054
2,491
4,939
1,949
0
1,827
3,112
62,124
0
L
Skadi
2,237
1,314
0
514
4,581
708
0
199
4,382
0
12,590
L
Osiris
aracn35
Osiris
4,306
917
0
1,584
7,413
5,982
366
2,764
4,124
0
25,382
L
2,711
267
1,075
2,530
9,216
3,052
0
7,904
1,312
26,309
0
L
Ymir
2,267
324
0
0
8,899
4,768
0
6,596
2,303
11,261
0
W
3,402
2,154
0
521
4,143
1,038
2,630
177
3,966
0
38,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
37,838
173
Minions Killed
329
0
Camps Cleared
0
991,611
Distance Traveled
1,201,021
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,837
570
44
4
0
235,812
2
W
Terra
7,456
621
23
2
0
223,433
1
L
Fenrir
5,192
433
42
4
0
231,199
3
W
Cthulhu
7,477
623
76
6
0
269,055
0
W
Ra
9,058
755
107
9
0
277,151
1
L
Skadi
4,704
392
19
2
0
129,356
1
L
Osiris
5,906
492
45
4
0
197,239
4
L
Hel
5,221
435
52
4
0
227,724
4
L
Ymir
5,252
438
15
1
0
206,093
2
W
Izanami
7,010
584
79
7
0
195,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role